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KalOfTheRathi
CowTek
168
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Posted - 2013.01.29 08:32:00 -
[1] - Quote
Fine. Have it count against your contract successes. Make a counter for Turned Tail and publish it along with your other stats.
You are a Mercenary that: First, was losing. Second, begged for Mercy. Third, wants to get rewarded for saving the MCC by turning tail and running with the yellow stripe glowing brightly for all to see. Fourth, You think this is a good idea.
I would say you are not, indeed, a Mercenary. You are an Opportunist.
A Fair Weather Killer With a Glowing Yellow Stripe. We could only hope that it would be visible in the War Room.
Maybe you should go play Slightly Grumpy Birds?
There is another one but it might be too harsh for little ol' you. |
KalOfTheRathi
CowTek
168
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Posted - 2013.01.31 06:16:00 -
[2] - Quote
Fivetimes Infinity wrote:It is funny seeing people advocating against their own interests. Pro tip, you're not a mercenary first. You're some guy playing a game. So's everyone else. Maybe you see Dust as an important rite of manhood, and you need to maintain your eHonour by being a brave mercenary, but normal people don't care about any of that. What's important is getting into a match and having a good time. And that means not getting rolled, or rolling the other time, and being completely boned.
When your entire team has more deaths than wins, no, you don't have any chance of winning. As I doubt CCP will be able to ever prevent severe team imbalances from ever occurring, they need to make an effort to end matches that are clearly over within a reasonable amount of time, just like in Battlefield games. There's no reason for CCP to indulge your desire to redline and farm new players while imagining yourself to be awesome because you've finally broken 1 KDR. Was this aimed at me? A simple quote, like I did here, would clarify that. Even leading with @KR would be good enough.
K/DR is not really important to me and it never will be. I run Logi Bro even when surrounded by a sea of New Berries. Keeps the clone loss down a little. It does totally screw with my K/DR however. @Vir Sigvaldt suggests using a low cost suit. Search through some of my posts and you will discover that I promote the Zero Cost Suit. I can always drop back to something that is affordable so I am not losing ISK on the battle. I do not believe I am advocating against my own interests. I am not supporting the OP nor you. Deaths do not actually Cost anything. The suit does.
Additionally, I am not a CoD/BF3, standard FPS player. I am playing the RPG game DUST514 that includes the FPS tied to EVE Online. My two characters are male, mercenaries, this one is Sniper/Logi Bro and my alt is Enforcer/Heavy with some additional Logi Bro when needed.
If you, as a casual gamer, want to exit a battle because it is not going your way or in the direction of your latest entitlement I suggest bringing up NeoCom and Exit Battle. Works fine, you're gone and the rest of us can play the game.
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KalOfTheRathi
CowTek
168
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Posted - 2013.02.01 19:49:00 -
[3] - Quote
JohnDS Wolf wrote:KalOfTheRathi wrote:Was this aimed at me? A simple quote, like I did here, would clarify that. Even leading with @KR would be good enough. -- much snipping --
Additionally, I am not a CoD/BF3, standard FPS player. I am playing the RPG game DUST514 that includes the FPS tied to EVE Online. My two characters are male, mercenaries, this one is Sniper/Logi Bro and my alt is Enforcer/Heavy with some additional Logi Bro when needed. -- more with the snipping -- ok, if you're so hardcore, answer this. are you having fun getting roflstomped by the opposing team. if you say yes then go slam your head aganced the wall repetaly for 30-40 mins. because that's the equivlent of what your doing for 30-40 mins as you wait for the MCC or CC to go down. finding some way to lower the time for the enemy team to beat you via roflstomping is not only a good idea, it's nessesary. make it so that if the opposing team has all the objectives for 10 or 15 mins increase speed of the objectives fire rate/damage output. that isn't to much to ask and it ISN'T a ***** move, it's about enjoyment and not slaming heads agenced walls. Alright, let me explain slowly. You replied to my reply to someone else. They passed some pissy comment regarding my K/DR which impugned my ability as a player. This is a common attack to support a bad position by attacking the person and not their idea. So I explained that K/DR doesn't matter to me and playing with buckets of New Berries as a Logi Bro will normally trash Kills over WP. Since my K/DR will be trash anyway why should I worry about it?
As far as hardcore I never said I was one. I am a hardcore RPG player that is true. But the Kitten Squeezings I responded to was a casual gamer that wants to drop in, fight a battle and if it doesn't meet his relaxed definition of the game they want to quit, without punishment by loss of SP, ISK or Salvage. In my case I also wanted them branded with a Yellow Stripe down their back to label them as cowards. But that is just me.
I usually play Skirmish and lately with a squad from my Corp. We fight to the end. Even if it is the losing end. Leaving early is an option but CCP loves to make a decision have consequences. I don't see this changing because of CCP's history nearly ten year history with EVE Online.
Sometimes when we finish it is all high fives and congratulations. Others it is more along the comments that might have been one of our worst matches. We work out what we can try differently and Initiate Another Battle. We want the SP, WP, ISK and the wins. They come at a cost, including losses and sometimes slow agonizing ones as well.
As long as I can kill some Reds. Even just a few, I am having fun. And I am gaining SP, WP, ISK and occasionally Salvage. It is nothing like slamming my head into a wall. If I can make the other side think that it is, well that is good. Maybe they will play with a handicap and find a way to enjoy the game. Or maybe their good guys will quit and we can recover and trash the New Red Berries that stayed in the game.
If you seriously don't enjoy it then quit. Leave Battle. Just play Ambush where it is impossible to Red Line and they are pretty quick these days. Hardly enough time to have blood drip into your eyes from smacking the wall.
This just occurred to me: Maybe the best the strategy for the losing side is to draw the ending out as long as possible. The longer the painful ending hangs on the more likely the casual crowd will just book. A small knife in the ribs as they leave trailing SP/WP/ISK and Salvage in the DUST behind them.
TL;DR Don't like drawn out losses? Quit, Leave Battle, play Ambush only. Play Grumpy Birds. Pay the consequences. |
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