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Calamity Jane II
SVER True Blood Unclaimed.
28
|
Posted - 2013.01.26 23:57:00 -
[1] - Quote
Hi there mercs, Calamity here. I don't normally post on the forums but today for some odd reason i decided to look for posts involving my name oddly enough. To my surprise i'm glad that i have gained a bit of infamy for my use of my Shotgun *maybe even instill a bit of fear in a few*. This post is here for 2 reasons;
1). To praise a few shot gunners i have had the pleasure of fighting along side or against. The shotgun users are as follows, Stelios, Laureli Libertas, DTOracle and slim shotty. Well done fellas glad to see more people learning the way of the shotty and tip of the hat cause even i have to start freaking out when i see your names and hear the dreaded *Kachink!*.
2) I read on a post about someone having to look for information on builds etc and how difficult finding information about peoples builds happens to be. I will impart all my "secrets" and or limited knowledge on to those willing to listen and learn how to use a shotgun in battle. Everyone plays their own style and this is not a set in stone guide but i would like to help anyone willing to learn including the new beta players or any older player that want to try something new. My goal is to one day see the shotgun used more in combat more often despite its drawbacks in certain situations.
So here goes.
First things first, after much trial an error in my early days as a scout shotgun wielder I have learned a few valuable lessons. Don't think your invincible and survivability is key. I have learned to shed the scout suit in favor of the assault suit type B *for the buffed shields*. I recommend this as a start for most mercs that are already comfortable with assault use. Its easy to spec into and provides much needed CPU and slots that you simply can't get on a scout suits early on *also dirt cheap*. Your goal is to live as long as possible under fire because trust me, the range on the shotgun indicates that you are going to be taking heavy hits from anything you wing on the first shot that isn't lethal. I have spec'ed into shield extenders lvl 4 for the complex extenders, and basic armor plates (lvl 1) to make up for the lack of armor on your suit. Total, even on a basic fit, you should be nearing the hp equivalent to a starter heavy's HP with much more mobility and a scary disposition.
Secondly, Range. This can be substituted as the primary thing to focus on depending on your play style. If your hit and run to start, id recommend range first and survival second. If your like me and like to get up close and personal and hug people as you whisper sweet nothings into their ear while popping off a round into their sternum, go suit first. Any way, range range range... I'm currently proficiency lvl1 wanting lvl3 range. Nothing is worse than being on open ground and being backpedaled to death. And nothing is scarier than being torn to shreds as you backpedal, or so id assume that's what its like when I'm chasing some one.
Third, The gun itself. In my starting days i used to level shotgun use and range at the same time. This works wonders when there's a points reset but its not fully recommended due to shotgun really being pretty close to the same all across the board minus the massive spike in CPU use when you hit Proto. Avoid the militia shotgun unless you have a good proficiency in its use, its slow, has fewer rounds than the base lvl1 shotgun and the real killer is its ridiculously slow reload.
Finally, now that you know a bit about my build *not much to it really* I would like to impart a bit of friendly advice for combat. These are things some people already know and do so nothing should be too surprising. Close the gap on your target, I like to pretend i don't see people and run around a corner till i see the dot close a bit on me then I like to jump out and start running at them while doing a Xena warrior princess shout. Be creative, find cover let your target come to you or if they are really bad bum rush them while making an S shaped pattern and jumping in the direction you are going to throw people off. Get used to timing your shots instead of spamming, nothing is better than seeing someone jump as they are firing an AR and taking the time to place your cross-hair where they will land and Fire a round. Practice jumping and shooting and strafing and shooting and running stopping and shooting. Get your timing down. Get your trajectory down. Can't stress it enough people. When you jump and shoot your shot will go with the direction of your jump so aim for the legs. If you jump to the right aim for the left leg, if you jump for the left aim for the right. If you jump down on some one ninja like, make sure to aim for the head, odds are you will hit the chest or wing the bread basket and that's 165% efficiency damage in one go. Always always keep your gun topped off, the major advantage to the shotgun is that you can reload and fire faster than any other gun in the game. Don't wait to fully reload JUST FIRE THE DAMN THING! Running is your best friend, if you can avoid walking do so, the more you run the lower your profile and the better your odds are of catching someone with their pants down. Watch your stamina, its nice to jump a lot, it sucks to crawl away limping when you get riddled with lead when you realize you can't run around a corner cause you were show boating. If your target is running place the shot ahead of them of course. Don't be afraid to pop a few rounds at a distance, this helps you learn what your maximum range is and in most cases peoples reaction time is slow to turn. This gives you a bit of an edge once the gap is closed seeing as they are now hurt and your full up when they face you. That's it, Remember your a merc not a solider so do everything you can to get the job done. Shotgun on friends, Hope this helps and if you have specific questions mail me in game. I'm friendly. It's the shotgun that really makes me do horrible things. Horrible.... HORRIBLE things. >.> |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
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Posted - 2013.01.27 00:05:00 -
[2] - Quote
Great post. It's good to get some tips and tricks from a shotgun master.
p.s. i've got 10 ISK on a GM moving this thread to the training ground.
edit - do you miss the scan precision and profile of a scout suit? do you worry at all about getting detected or detecting other players, or just get as much tank as you can and use cover? |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.27 00:06:00 -
[3] - Quote
I want to say "awesome post" but I don't want anymore of your clones out there on the battlefield :) |
Green Living
Pink Fluffy Bounty Hunterz RISE of LEGION
53
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Posted - 2013.01.27 00:42:00 -
[4] - Quote
NERF CALAMITY JANE |
Patoman Radiant
ZionTCD Legacy Rising
53
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Posted - 2013.01.27 00:50:00 -
[5] - Quote
I got a shotgun though don't use a scout but a logi suit.
I say its often even better than the mass driver, and I got the milltia BPO so I got a killing and healing machine that costs no isk.
Is something about the stats of the gun bugged, it says it deals 30 damage but I reguarly (if I hit close enough) do one shot kills with the millita gun, so it can obviously deal 10X that amount or more.. |
Moochie Cricket
SyNergy Gaming
143
|
Posted - 2013.01.27 00:53:00 -
[6] - Quote
You and annie are the only shotgunners who scare me |
Belzeebub Santana
SVER True Blood Unclaimed.
409
|
Posted - 2013.01.27 01:04:00 -
[7] - Quote
Patoman Radiant wrote:I got a shotgun though don't use a scout but a logi suit.
I say its often even better than the mass driver, and I got the milltia BPO so I got a killing and healing machine that costs no isk.
Is something about the stats of the gun bugged, it says it deals 30 damage but I reguarly (if I hit close enough) do one shot kills with the millita gun, so it can obviously deal 10X that amount or more..
30 damage per pellet. How many pellets? Good question... |
Calamity Jane II
SVER True Blood Unclaimed.
28
|
Posted - 2013.01.27 01:19:00 -
[8] - Quote
So as far as scan precision yes i miss it, as far as reduction its good to spec into it despite your suit. eventually once i get my basics down i customize at will and yes profile reduction is sexy. Besides the scan signal between a scout and assault is very negligible. As far as how much you want to get into it, tha'ts all personal. I prefer a frontal assault with good cover. Also id love to see a ton of little annie and calamity clones, I want to inspire people to try a shotgun and if they love it then my job is done. Further more me and annie speculate anywhere between 12-15 pellets at 30+ dmg a pop. hope this answers the above posts :D |
bringinthefire
Seituoda Taskforce Command Caldari State
0
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Posted - 2013.01.27 01:23:00 -
[9] - Quote
thanks calamity jane, i recently started trying the shotgun nice to see someone not afraid to help others i will def take your advice( i need it ) i have never really played any other fps so im not very good at this 1 but im not giving up i really like it even though im gettin my azz kicked almost every match, maybe with your tips i can kick a little back
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Calamity Jane II
SVER True Blood Unclaimed.
28
|
Posted - 2013.01.27 01:30:00 -
[10] - Quote
np, don't despair. It takes much practice to get used to the way the gun works best. I have died countless upon countless times in rage till eventualy i got a good feel for the weapon. practice practice practice and im sure it will pay off :)
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Washlee
UnReaL.
131
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Posted - 2013.01.27 01:34:00 -
[11] - Quote
Where CCP with the Nerf hammer this post is OP
JK I love my shotty |
Scurvy Granger
ZionTCD Legacy Rising
75
|
Posted - 2013.01.27 01:42:00 -
[12] - Quote
I honestly hate the Shotty tactic and think it's cheap, but I guess that means you're doing your job right?
It is EXTREMELY rewarding when I see the shotgunner coming and get to shoot him/her in the face before they get close enough.
I hope not to run into you in game unless at a distance |
Calamity Jane II
SVER True Blood Unclaimed.
28
|
Posted - 2013.01.27 01:53:00 -
[13] - Quote
haha! True it may seem cheap but the way i see it, I'm a merc not a soilder. I will do everything in my power to get the job done. Plus there are large downsides to the shotgun just like any other gun. To each their own i know for me I hate getting killed by a shotgun too but i have to give props to those that use it becuse ive been on the dying end so many times and i know that its not always sunshine and rainbows using one. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.27 02:18:00 -
[14] - Quote
Also Shotgun scout militia fit guide. |
DTOracle
Universal Allies Inc.
95
|
Posted - 2013.01.27 02:33:00 -
[15] - Quote
+1, Great advice for the new recruits. & thanks for the acknowledgement. I love fighting you & Annie, always a challenge. |
BetterHideGood
Galactic Alliance 514
39
|
Posted - 2013.01.27 02:35:00 -
[16] - Quote
I HATE your shotgun jane... just sayin... good job : ) |
Lorilai Libertas
the Aurum Grinder and Company
20
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Posted - 2013.01.27 02:36:00 -
[17] - Quote
Thanks for the shout out CJ! It's an honor to be thought of as somethin remotely special. I have been spec'in into LAV's and vehicles this build so far, so we sadly won't meet that often like we did before the wipe. You and annie are a benchmark for anyone who claims to know the way of the shotgun.
Before the wipe, I was using a scout type 2 fit mostly. I enjoyed being able to fit 2 equipment slots. I had multiple fits, each with a role to fill depending on the need. Its got only one weapon slot... but hey.. you're a shot gunner!, not a shot gunner with a need for a sidearm!!!
CJ forgot to mention one thing about your duty as a shotgunner. it is your dubious role to cause your squaddies to **** themselves by givin' them a shot in the ass once in awhile. trust me... it will keep them on their toes. |
Calamity Jane II
SVER True Blood Unclaimed.
28
|
Posted - 2013.01.27 02:44:00 -
[18] - Quote
ROFL! I can't believe i glossed over that duty Lorilai haha! Also your right, side arm? what side arm! I typically only use nova knives when i can spare the cpu, not recommended. A side arm is good for some people but i typically never have a secondary, kudos on mentioning that. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.27 03:47:00 -
[19] - Quote
Great post! I always love it when you're on my side, but tbh i love it more when you're on the other side, the terror of it all is thrilling =)
Lots of great advice in your post, but one point surprised me. Quoted below:
Calamity Jane II wrote:Running is your best friend, if you can avoid walking do so, the more you run the lower your profile....
Every time I'm flanking and sprinting I find myself wondering if i'm increasing my signature profile by doing so. I'm curious to know what you've learned about signature profile and when exactly it is you get spotted by peeps.
If I'm reading you right you're saying that because you are visible for a shorter time(because you're sprinting) to any enemy that might spot you, your dot will fade off the minimap sooner. Do i have it right?
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Calamity Jane II
SVER True Blood Unclaimed.
28
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Posted - 2013.01.27 03:52:00 -
[20] - Quote
actualy you bring up a good point and this is something ive been trying to test. If the enemy sees you you show up regardless. As you sprint past someone and duck for cover you reduce the amount of time your on radar. On top of that if you notice a lot of scouts go "invisible" when running. Since i first noticed when i started playing the beta that running seems to lower your chances of popping up on radar and while walking your profile shows more vividly. Not sure if this was intentional seeing as how due to some stamina restrictions you tend to run less than walk on some suits. As far as i can tell running keeps your profile down which is how if im feeling frisky can blind side a person by running my butt off when flanking. May or may not be true, but so far its never really let me down as much as walking. |
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Enkidu Camuel
Tritan-Industries Legacy Rising
69
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Posted - 2013.01.27 04:48:00 -
[21] - Quote
Now I understand a little bit more about the profile analisis, Calamity is right... everytime I saw an enemy Scout I notice that I can't see him on my radar when he's running, the same applies for the Assault Dropsuits sometimes, if one want's to be really sneaky and without poping out in the radar, one should level skills such as profile analisis, the dropsuit command (or operations, I forgot lol) and according to my investigations, an Assault Dropsuit can reach the same profile signature as a Scout with the proper skills, the aditions of profile dampeners can help even more in going full stealth.
Here's my suggestion for you Calamity, once you got everything you had in the previous builds (like the proper skills, the dropsuits, and such) save your SP to get the Proto VK1 Assault Dropsuit, it has 4 high energy slots and 4 low energy slots, imagine what you're gonna do with that many shield extenders, profile dampeners or even kinetic catalizers to run faster, you're going to be the ultimate shotgun user XD (there's nothing more scarier than a proto assault dropsuit with a shotgun specialization lol) |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.27 04:58:00 -
[22] - Quote
One day I will catch you with my shotty! |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.01.27 06:15:00 -
[23] - Quote
Mostly-Scout Shotgunner here. Good times. I also run a Logi with a Shotgun.
When running a Scout, speed is your friend. Most players underestimate how quickly an enemy Scout can reposition, and expect you to still be where they last saw you even though you've been "in cover" (read: running around to flank) for 5 - 10 seconds.
My advice for Scouts - when outnumbered and with any suspicion that the enemy might have seen you, RUN AWAY. Just run. Abuse cover. If you're out in the open for more than half your stamina bar, you've probably done something wrong. I personally have my skills focused more on survivability than anything else, and I run an Armour Repairer on my Scout suit (and my Logi, but that's less of a surprise). I can take more damage in my Dragonfly than most players expect from a Scout, and if I come close to death, the Repper will have me back to new in seconds. When you're almost killed and running away, players often LET you do so in Skirmish, because they can pick you off later. Not realising you're going to come back moments later and be back to full health. |
Yellowbean The
Circle of Huskarl Minmatar Republic
12
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Posted - 2013.01.27 07:48:00 -
[24] - Quote
Cool! Thanks for the tips! Maybe one day I'll have the pleasure of using them to kill you? |
King Kobrah
SyNergy Gaming
33
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Posted - 2013.01.27 07:52:00 -
[25] - Quote
i had a 26-1 game with using only the breach shotgun
great weapon, as long as you don't plan on missing. ever.
used to main a shotgun myself, there's nothing like coaxing people into getting close by abusing cover or blatantly running away only to stop as you turn the corner, wait until they round it, and blow their face off. they're far from useless in this game and seem to be balanced pretty good, gotta tip my hat to CCP on their shotgun.
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Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.27 08:03:00 -
[26] - Quote
heavies are the baitships to draw in the killers shottyscouts are the HACs warping to zero after tackle. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.27 12:16:00 -
[27] - Quote
Calamity Jane II wrote:actualy you bring up a good point and this is something ive been trying to test. If the enemy sees you you show up regardless. As you sprint past someone and duck for cover you reduce the amount of time your on radar. On top of that if you notice a lot of scouts go "invisible" when running. Since i first noticed when i started playing the beta that running seems to lower your chances of popping up on radar and while walking your profile shows more vividly. Not sure if this was intentional seeing as how due to some stamina restrictions you tend to run less than walk on some suits. As far as i can tell running keeps your profile down which is how if im feeling frisky can blind side a person by running my butt off when flanking. May or may not be true, but so far its never really let me down as much as walking.
This is almost certainly nonsense and suicidal speculation. Based on my experience, on common sense, and what Free Healing has written elsewhere, running increases your scan profile.
Not sure what you mean by "your profile shows more vividly". Enemies on samel physical horizontal level as you show up vividly, and people on higher/lower levels are lighter. Nothing to do with how strong their signal is.
Visual detection is a separate matter. If you can avoid being seen by running you are probably better off than trying to sneak past by walking. But if you can place cover between you and the enemy (like you always should strive to), avoid running to keep your scan profile small.
Also, if Free Healing's estimate of 10 point increase in running is true, you will probably be under a Heavy's sig detection level even when running. Assault is another matter, especially if they have skilled up their scanning.
TLDR: running increases your sig profile, but can be used to gain a tactical advantage when utilized with care. |
The Dragon Ascendant
Celtic Anarchy
101
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Posted - 2013.01.27 12:21:00 -
[28] - Quote
I recently decided to find a counter to the inevitable "spawn next to an enemy at the start of ambush" problem and built myself a cheap, throwaway militia shotgun fit with 2 shield extenders. My first attempt with it I went 12/0 and every time sice have done consistantly well. I have since seriously considered speccing into shotguns proper. I've think I've fallen in love with this weapon now.
That is all. |
STELLI0S
What The French
2
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Posted - 2013.01.27 13:50:00 -
[29] - Quote
Shotgun Style
So fresh, so clean, so deadly, ho yeah ! |
Sontie
VENGEANCE FOR HIRE
95
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Posted - 2013.01.27 18:02:00 -
[30] - Quote
For SnG, I made a scout suit shotgun build with the dragonfly suit, two range amps, a precision enhancer, and a bpo shotgun. I get a much better KDR than I usually do with my mass driver assault build with complex shields....
Pick your fights and own them. That is all. |
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