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Tiel Syysch
Imperfects Negative-Feedback
634
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Posted - 2013.01.27 00:13:00 -
[1] - Quote
I'll say what I said yesterday in IRC: Just because forge guns could kill dropships, it didn't make the missile turrets any less OP.
If you weren't here for the Small Missile Crisis of 2012: An item doesn't lose its OP status just because the person using it can be killed. |
Tiel Syysch
Imperfects Negative-Feedback
634
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Posted - 2013.01.27 00:23:00 -
[2] - Quote
Drado Arona wrote:Tiel Syysch wrote:I'll say what I said yesterday in IRC: Just because forge guns could kill dropships, it didn't make the missile turrets any less OP.
If you weren't here for the Small Missile Crisis of 2012: An item doesn't lose its OP status just because the person using it can be killed. well can you explain the small missile crisis to me seeing as i'm new? And I agree that it doesn't lose it's op status because the person can be killed. But the only real weapon you could say is OP is a weapon that's pretty much insta kill regardless of range.
Small missiles used to have infinite range and could get upwards of 500+ splash damage, oneshotting almost everyone on the field. They were the definition of an OP weapon. Nothing is that bad anymore, but it doesn't mean there shouldn't be any changes to the weapons we currently have. I don't think that just because a weapon has a counter means it's no longer allowed to be classified as OP. Some weapons have counters that I personally feel are unreasonable. |
Tiel Syysch
Imperfects Negative-Feedback
634
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Posted - 2013.01.27 00:38:00 -
[3] - Quote
Drado Arona wrote:What weapons would you say have unreasonable counters?
Lasers, as Five said above. It's largely a product of their damage mechanics, in that their damage output is restricted by having to heat up, but they can heat up without ever touching anybody and then just glance that maximum damage onto someone. Sure, they're garbage up close, but closing the distance on one is impossible in the face of that damage output.
They're unreasonable to counter because you either have to out-range them with a sniper rifle, or you have to essentially start inside their range. Any good laser user is going to put a large enough open distance (such as having to climb a ladder or literally just flat ground) between themselves and any threat to where closing that gap becomes impossible unless you spawn on top of them. |
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