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mollerz
s1ck3r Corp
73
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Posted - 2013.01.26 02:54:00 -
[1] - Quote
I think, in fairness, SPs (50SPs) for a kill should always be awarded. Then I wouldn't care about any caps, and I'd hope it would make everyone pause and accept SP caps if you are against them. I'd think it was a fair and reasonable compromise. You would still reward skill and being good at the game, and keep diminishing returns to combat tasks. To me, that seems a good fit.
This has become a vast topic on here so if someone has brought this up, sorry I didn't find it on search.
oh, and don't nerf las0rz.
That is all.
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mollerz
s1ck3r Corp
73
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Posted - 2013.01.26 03:51:00 -
[2] - Quote
Y0UR NAME HERE wrote:mollerz wrote:I think, in fairness, SPs (50SPs) for a kill should always be awarded. Then I wouldn't care about any caps, and I'd hope it would make everyone pause and accept SP caps if you are against them. I'd think it was a fair and reasonable compromise. You would still reward skill and being good at the game, and keep diminishing returns to combat tasks. To me, that seems a good fit.
This has become a vast topic on here so if someone has brought this up, sorry I didn't find it on search.
oh, and don't nerf las0rz.
That is all.
We've talked about this, while I agree. Most of the current closed beta players are the weekenders, and are very worried about being left behind sp wise, also you'll get complaints from those who do not get very many WP's per game or kills. Which I find totally flawed punishing the good players and the ones who contribute their playing throughout the week even for couple hours per day. And Ty for the laser comment, its my baby, not because its OP, but because its different and not common on the field. Which is why I love it
Thanks for the response.. yea. I knew someone would have had, JUST HAD, to have had that idea. And I am glad it's been tossed around. phew.
As someone who has gotten pretty damn good at CQB in this game, I've put lasers down. But for my logi suit- where I plan to stay just behind everyone- i love it because it's the perfect medium range engagement situation. I mostly res and rep, and when it gets to crazy i whip out the laser and gun from behind the line of heavies i've been keeping in the fight. Perfect use of the weapon.
It's a shame that the theme for this game is quickly becoming punish strategy and performance. Very weird approach in the least. Kind of socialistic in the bad sense. |
mollerz
s1ck3r Corp
73
|
Posted - 2013.01.26 04:46:00 -
[3] - Quote
Vaerana Myshtana wrote:You don't get SPs for kills, you get SPs from a sliding scale based on where your in that battle placed you relative to your teammates.
WPs are not directly connected to SPs (yet and hopefully ever) because there would be no way for new players to ever get SPs.
Ah! I didn't realize/know. Well, in that case- whatever the translation of WPs per kill to SPs uninhibited awarding is what I mean then.
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mollerz
s1ck3r Corp
73
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Posted - 2013.01.26 09:51:00 -
[4] - Quote
Thranx1231 wrote: I was responding to the OP. That was basically a CoD whiner not understanding how the system currently works. K/DR is the only thing that matters to that level of pond scum.
It's hard to figure out where to start with such a sloppy thought process. So I give up. |
mollerz
s1ck3r Corp
73
|
Posted - 2013.01.26 09:59:00 -
[5] - Quote
Cross Atu wrote:mollerz wrote:I think, in fairness, SPs (50SPs) for a kill should always be awarded. Then I wouldn't care about any caps, and I'd hope it would make everyone pause and accept SP caps if you are against them. I'd think it was a fair and reasonable compromise. You would still reward skill and being good at the game, and keep diminishing returns to combat tasks. To me, that seems a good fit.
This has become a vast topic on here so if someone has brought this up, sorry I didn't find it on search.
oh, and don't nerf las0rz.
That is all.
Rewarding only kills while not rewarding everything else does not, in fact, reward skill. It rewards killing skill, which is absolutely no reason to be the most/only skill type rewarded in a tactical team based game like Dust. Capping everyone who isn't a "slayer" is a game breaking idea which renders all other aspects of play into a second class that with mechanically lag behind. Spawns, hacks, AV, revives, repairs, et al are every bit as valid as shooting an assault guy in the face. From the perspective of someone who isn't just an 'assault AR guy' this is not a good fit, this is a worse fit than either the current system or a completely cap free system. It is in fact game breaking in that it crushes the rock, scissors, paper modality of Dust in favor of a straight up slaughter fest which is inferior game making. I do tend to agree with you regarding some form of cap not being bad per se (I'm looking at you pool/rollover system) and I completely agree regarding lasers (and that's coming from someone who spec'ed deep into them before the wipe but may not even pick them up until I've gone proto with 2-3 other weapons this build. 0.02 ISK Cross
I solely only left my quote in my reply to you so that you'd have easy access to see how you misunderstood me...
You see, the part you missed is I am really saying a kill is worth more experience than repairing armor over and over and over, or giving someone a shot over and over and over and over, or tossing down explosives/uplink/ammo bin and continually milking that over and over and over.. get where i'm going?
no?
Contrast that with each and every kill. Each and every one is different. sometimes drastically, sometimes with minute precision. always involving skill of some sort even transcending the boundaries of the game's skill system.
It's worth pointing out that it's worth separating from the gimp pool because a kill is always harder than repairing or resurrecting, or supplying someone. And like tonight, where i had three different game with in the mid teen kill counts, i got 75 SP.
the only ones who would applaud that are players who would never know what to do to get that kind of kill count. and that's not even the crazy part. I see people score 30+ kill counts, and that must be like a joke to them to get 75. That's basically maxing your day in one match just cause you excelled.
lame. |
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