KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2013.01.26 02:35:00 -
[1] - Quote
Leave the MD alone. It is balanced: A standard basic variant assault rifle contains more damage per magazine than a mass driver, and is way easier to use since it just shoots exactly where you point without having to predict paths. The standard basic variant assault rifle (which does 31 damage per shot) for example has 387.5 damage PER SECOND, which means in 2 SECONDS, it does 775 damage, enough to kill basically anyone but a well built heavy (which would just a second more second). The assault rifle can be used effectively at a greater ranges, and has no risk of damaging the user at close range. Compare this to a basic variant standard mass diver. An MD fires 60 rounds per minute, which is 1 round per second. It does 225 shots per second if its a direct hit; did you read that? only 225 per second, and that is ONLY if you get a direct hit (rare). The basic variant standard AR does 387.5. Landing a direct hit with a mass driver not only takes more skill to do then getting direct hits with the AR (since you have to predict trajectory), but also does LESS damage per second. Now to the splash damage, the splash damage is 115 per shot (and per second since 1 shot per second), and that is usually all you will get since direct hits are rare. 387.5 > 225 387.5 > 115 In exchange for the higher difficulty to use, less damage per magazine (1350 for MD < for 1860 AR) , and the crappy DPS compared to the AR, the mass driver gets to bypass cover, and damage multiple enemies with splash damage. Its a fair trade-off. Do NOT nerf it back to 4 rounds.
Now for the laser rifle: The laser rifle is also balanced, but it needs a tweak. Right now the standard LR and the advanced are identical except for the heat buildup; its not enough to jutify the higher skill requirements, and the price tag. Make the standard LR's base damage by 1.5 points, and raising the advanced LR's base damage by 1.5 points would work as well. The point is that the advanced one needs to be further differentiated from the standard to make it worth the price. Nothing else is needed. Its terrible at close range, but great at long range, its fair.
ARs: Range is fine, any more and it will encroach on the domain of the laser rifle. Breach does suck; it has less damage per second than the basic variant, less damage per magazine, and its somehow more expensive. It needs an advantage.
HMGs: Seems like a fair request.
Swarms: Militia swarms should remain the same speed, but swarm speed should increase with each tier. It should not be easy for a free milita swarm launcher to hit an expensive dropship.
Dropships: Being able to destroy incoming swarms would be great. |