Heinz Doofenshertz
BetaMax.
360
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Posted - 2013.02.17 10:05:00 -
[1] - Quote
Yeah, sorry bro, delayed local would not do anything to territory sizes, and would allow larger allainces to crush smaller corps trying to holds small areas.
If you want to change the culture and control in Null sec, you have to change how sov works and what rules it uses to give it to you.
I have lived in almost every region of null sec. half the time, as you said, your alone. there are massive numbers of systems that are claimed, but never used, why because the big alliances want them. If you change the sov mechanics so that the people that populate systems, IE run plexs, mine, or kill other pilots, then you will either force the large alliances to use the systems they claim, or they lose them. this would allow smaller allainces to come in and get space, they would make deals with the bigger ones to hold and protect the borders and then actually be able to do it. The current sov system is crap, everyone knows this, but no one wants it changed because they will lose power.
Intel is easy to get, scanners, spies, locator agents. local only tells you who is already on top of you, at that point it's too late for anything but running.
Wormholes are dangerous, they were never meant to be colonized. I was the first person to drop a tower in one, I put my tower up two hours after the build for wormholes was put up on the test server, many of the first tests in w-space on sisi were run from my pos. the devs never thought it would be viable, I pulled it off. Sure it doesn't have a true local, as you only show up if your dumb enough to talk, but after it went live any decent corp using one always had atleast one person sitting in a cloaked ship scanning the system to make sure they weren't about to get ganked. guess what, the loss of local did nothing, people would know when you come in, they would run for safety. even local in null sec doesn't save everyone, because not everyone pays attention.
If you really want to be on the CSM, figure out the real issues, not just what people are whining about. Null sec the issue is sov, not intel. With Dust, we don't have any real issues yet. we have alot of whining, alot of half finished Ideas, but those just need time, during this build I have seen threads on every single thing in game being overpowered, or underpowered, threads die, they come back, and the devs have changed nothing.
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