Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2013.01.25 14:51:00 -
[1] - Quote
Crazy Mistah Jay wrote:Yeah, we have discuss in our group about that, but we have says that this problem isn't a real problem, because, since the last reset, with 2-3-4 Prima Gallicus, we have wins against a lot of randoms (with a lot of randoms allies), with generally more than 1500 WP (sometimes more than 2000 WP), and each of us have got the best ranking in this games (with generally full militia items), so, 4 more of us will not change the result in the game, because some of us can battle only one against 2-3 rookie guys and kill them, and we are not PGM in DUST 514.
Four more people from your corp playing on your team will of course make a difference. Silly to think it won't. You don't have a 100% win rate. While you most likely are experts at killing new players who aren't organized by this point, random people who join Instant Battles and see you, or any other random corp on the enemy team, know that they have a decent chance of winning despite there being an organized group on the enemy side.
Adding four more people, or eight, or twelve, makes it less and less likely that random people will be able to get wins. They'll necessarily be placed on teams other than ones which have a full roster from the same corp, all presumably coordinating together. In such a case, where randoms might be against a full team of people from X corp, they'd have a pretty low chance of winning. So they'll leave the game, or play and probably lose and be unhappy they had to fight a stacked team.
In either case, it doesn't make the game more fun for the randoms who comprise a significant percentage of players. Meanwhile, the corp that fields a full team of 16 and stomps a team of randoms has a boring game where they talk about how great they are while redlining the enemy. Nobody really wins, here.
As an alternative, CCP could improve their corp contracts interface to make it easier for people who want to fight as an organized team to do so. They'd then get matched against enemy teams. This way, people could play as a big group easier, randoms don't have to deal with stacked teams and Dust therefore made worse for them, and the people playing as a group actually have to fight an enemy team that'd be able to put up a good fight, rather than a disorganized mess of people with wildly variable skill levels. |