|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.24 23:07:00 -
[1] - Quote
I run a shottie scout. I wouldn't say no to a modest non-sprinting speed boost, but it's quite fine if you know what you're doing. Don't engage the enemy head-on, and use stealth and agility to your advantage. If it's a fair fight, you're doing it wrong. You're not a rambo and your armor is made of paper. Then again, I just had a 21/12 Skirmish, and I'm not even a great FPS player. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.24 23:24:00 -
[2] - Quote
Volgair wrote:the same profile dampening skills on an assault serves a purpose to a similar effect.
But Assault has higher native profile than Scout suits, so a Scout will have better stealth with similar skill level. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.25 00:36:00 -
[3] - Quote
Volgair wrote:So as an Assault with max skills you can easily sneak about like a Scout
To a certain extent, yes. But at that skill level you're also fighting enemy teams which have scouts specifically skilled at spotting enemies, and Assault will always have larger profile than a similarly skilled Scout. After I have maxed out my profile reduction skills, I'm skilling up my scanning skills for that exact reason, and making at least one fit to function as a spotter for my team. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.25 10:57:00 -
[4] - Quote
SoTa PoP wrote:If I understood right - they did it because of the mods would make scouts insane in speed. they had to tone it down and pick a speed that scaled better.
I don't recall seing any mods that improve walking (ie. non-sprinting) speed. Are they planned? Running in combat is not really an option unless you need to dart to cover. Skills/mods improving walking and especially strafing speed would be very welcome. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.26 16:08:00 -
[5] - Quote
Oxskull Duncarino wrote:Arramakaian Eka wrote:SoTa PoP wrote:If I understood right - they did it because of the mods would make scouts insane in speed. they had to tone it down and pick a speed that scaled better. I don't recall seing any mods that improve walking (ie. non-sprinting) speed. Are they planned? Running in combat is not really an option unless you need to dart to cover. Skills/mods improving walking and especially strafing speed would be very welcome. For scouts, running /sprinting in combat is very much important. When approaching a target from the blindside, a fast sprint in and shotgun blast to the head followed by a sprint back to cover is the only way those tinfoil suits will survive combat. The more important part of sprinting in combat for scouts is the sprinting for cover you mentioned. If spotted, being able to hit high speed is their life.
I'm a shotgun scout, and I never ever approach someone sprinting. Sprinting increases your profile (by 10 units AFAIK) and that can be the difference between an ambush and a suicide - and it takes a while to go from sprinting to shooting. The only time I use sprint is over open terrain, when I'm far behind enemy lines, and when I get ambushed myself.
I'll take boost in non-sprinting speed and/or strafing speed any time over boost in sprinting speed. |
|
|
|