|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DEADPOOL5241
Imperfects Negative-Feedback
231
|
Posted - 2013.01.24 16:26:00 -
[1] - Quote
NAV HIV wrote:The Generals have been playing quite a lot recently. We have our clan members joining the Corporation, slow but steady. We have played with and against most of you here. Saw a few similar threads, so i thought this would be useful for us to grow. So please feel free to comment. Would like to see what everyone else thinks of us. 1. The Good (If there is any) 2. The Bad (I'm sure there's a lot) 3. The Ugly (...) 4. Advice/Ideas 5. Complains Thank you.
1. Good guys, played with many of you. High marks for intelligence and communication.
2. Not enough team work, you work well together but could be better. Try different styles of weapons combos, learn to flank better and learn to use traps more.
3. You fall for traps to easy, you can be flanked easily. Better communication will help.
4. Scrimmage more, get more involved with other corps in scrimmages.
5. None.
KCCO |
DEADPOOL5241
Imperfects Negative-Feedback
231
|
Posted - 2013.01.24 16:41:00 -
[2] - Quote
NAV HIV wrote:DEADPOOL5241 wrote:NAV HIV wrote:The Generals have been playing quite a lot recently. We have our clan members joining the Corporation, slow but steady. We have played with and against most of you here. Saw a few similar threads, so i thought this would be useful for us to grow. So please feel free to comment. Would like to see what everyone else thinks of us. 1. The Good (If there is any) 2. The Bad (I'm sure there's a lot) 3. The Ugly (...) 4. Advice/Ideas 5. Complains Thank you. 1. Good guys, played with many of you. High marks for intelligence and communication. 2. Not enough team work, you work well together but could be better. Try different styles of weapons combos, learn to flank better and learn to use traps more. 3. You fall for traps to easy, you can be flanked easily. Better communication will help. 4. Scrimmage more, get more involved with other corps in scrimmages. 5. None. KCCO Thank you very much for the input. I know we have a tendency of breaking squad and going Rambo. Would work on it more. We mostly end up on the under dog side. Would try to be more on Team chat.
I wont name players, but yes we all tend to Rambo from time to time. Work on a center player, with players always around them. I prefer and am working towards a 4 man group that surrounds a logistics player. Squad leader (not the logistics) puts defend order on the Logi, with squad leader calling where to move to. But your logi is the one to tell you whats around, who needs to get repairs. Find better team concepts, like Logi with HMG and Forge gunner, supported by a Laser player or shotgun scout.
|
DEADPOOL5241
Imperfects Negative-Feedback
231
|
Posted - 2013.01.24 17:05:00 -
[3] - Quote
Sentient Archon wrote:Not so good.
1. Too much reliance on Tanks 2. Not too many noteable AV players or AV tactics. Refer point 1 3. Squad tactics needs a lot of work. Mix and match your foot soldiers. You dont need everyone running ARs for example. 4. No snipers. If you are relying on tanks so much make sure you have some good snipers to complenment them 5. Immature behaviour from some of your corp members. Trolling is fun but make sure there is only one troll to represent your corp.
Good
1. Communication 2. Tanks
+1 good reply as well, agree to much on AR not on AV. Big step will be diversity in your squad and corp, you want to learn to counter anything out there. |
|
|
|