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Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.23 00:19:00 -
[1] - Quote
while specializing does have it's merits, the guy who takes the time to get essential skills to 3 is going to be overall more efficient than the guy who dumped all his points into one weapon and a proto suit but still using militia mods.
Especially with the AUR fits. My experience is that advanced fits with full advanced mods (including grenades and nanoinjectors you cheapshit skinflints) will do better overall than a proto that still is limited to some basic/militia gear.
The Colossus tier (I have one and you never will if you didn't get one) 3 with MH-82 Broadside and advanced modules (or aur complex) is egregiously effective at pubstomping people.
A Type 2 heavy or the tier 3 forgettable, overpriced armor suit can also be horrendously effective with a standard MH-82 plus a few advanced mods, since the skills to use both don't allow for a whole lot of variance in effectiveness between proto and advanced. so the pay to win thing gives you maybe a 3-5% increase in efficiency if you are lucky
Both of these will mudstomp a person who maxes out a suit and weapon over getting a solid base, or at least is competitive. Food for thought.
now this was the heavy suits. IE the most inefficient suits in the game.
Assaults at similar levels should notice a similar trend, and in maps that aren't forcing them to fight in tight quarters where the heavies can set themselves in like locking buttplugs they tend to do very, very well.
Scouts with good fits are pretty much the trolls of DUST 514.
The Logis aren't so bad by themselves. they simply become better at making all of the above mentioned even harder to deal with on a sane level. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.23 00:55:00 -
[2] - Quote
My gun game is a bit slow, honestly because I now have circuitry and combat engineering 5 (thank you CCP for hacking three days of grinding out) and have an easier time fitting.
My plan is to wean myself off BPO fits and eventually sell the BPOs once I can snag ISK from my EVE pilot. I believe that if yer going to play you might as well go big or go home.
But now that my fitting skills are capped, I only need a few skills to 5 in order to never have to use PG/CPU expander modules ever again. Further, as I move up suit quality and weapon quality it'll only take a few taps on weapon upgrades here and there to insure my fits never need those expander modules, allowing me to use full fits.
Sometime next week I should have shield and armor modules at 3. about the same time i'll be fielding my very first Type 2 heavy. but honestly the type 1 I'm getting a LOT more efficient with. mostly because I'm getting better at sucking idiots into chokepoints rather than trying to fight in the open. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.23 01:07:00 -
[3] - Quote
mollerz wrote:Breakin Stuff wrote:My gun game is a bit slow, honestly because I now have circuitry and combat engineering 5 (thank you CCP for hacking three days of grinding out) and..... I was kind of kicking myself for not buying a hoard of BPOs. But at any rate, don't you think it would be worth holding onto them for a while and see if they become worth more in the future? I kind of think dust will be around for a bit :) I hear you on the ISK. I already have ISK coming out of my ears in dust.. eve I'm good. ****, this game is all about SPs really. and fun. there's so much ISK floating around now, and the flood gates haven't even opened yet. Hell, there will probably be some awesome never to be seen again opportunities in the next month when the two markets sync up.
the price of BPOs for people unwilling to crap aur will be high, but if the prices are too high? no one will buy them.
I mean is a militia BPO worth, say 2 mil ISK to a player who doesn't want to buy AUR? I don't know. I expect they'll pony up, simply because it means they don't have to pony up real cash.
AUR MH-82 broadside HMGs will likely sell for 3x if not more the cost of the standard MH-82 HMG. There will be ******** levels of opportunity for people to get ISK directly. But most people will buy a merc pack and then snag the dropsuit of choice and the militia BPOs they believe optimal.
Part 2:
There are two schools of thought here, both are equally valid. Do you specialize so that you get good at one thing, and one thing only, then expand from there?
Or do you get a solid, broad base and insure you will not be found with your pants around your ankles?
This is a personal decision and there's really no one right answer, because some people (like me) want overall competence and flexibility.
Others want to be the nova knife slashing through their chosen situation like a scout shotty on a newly-spawned protobear. |
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