mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2013.01.22 03:30:00 -
[1] - Quote
The DPS argument is stupid when it comes to MD vs AR. Take an average AR user, if they are shooting at a moving target, they will miss with a number of their rounds. DPS is not an end all be all stat. Particularly if you miss with 1/3 of your shots. Or even 1/2 your shots. (depending on their aim)
With the MD, even if your aim isn't great, once you get the hang of it, you just have to get close. Getting close, nets you splash damage. Getting close with an AR, nets you jack ****. And getting close is easy with MD, you just shoot at the ground in front/behind and left/right. No direct hits necessary, just a few near misses, and the target is dead.
Truth is, the MD has had a couple buffs. (not just 1) It currently IS OP. It needs one of those buffs reversed. (not both, because it may be underpowered again, if that happened.)
I'd say EITHER reduce the rounds per drum back down to original numbers (2 less than currently) OR Reduce the splash damage radius to prior levels. This way, the shooters aim has to be pretty good, and someone with crap aim only gets marginal effect. |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2013.01.22 23:38:00 -
[2] - Quote
Breakin Stuff wrote:mikegunnz wrote:Suggestions meaning little from someone who has never used the weapon. Mass driver splash does pathetic damage. In order to get decent hits you have to land the ***** within two meters even with mass driver operation 5. And you have to do this with a round that doesn't travel in a straight line. Plus assault suits and logi suits with any sort of shield extender setup pretty much chump MDs unless the MD can either get a lot of shots off accurately OR nail them with flux grenades. Plus getting solid accuracy doesn't happen much past twenty meters.
Sorry princess, but I tried it last build. Wanted to see what the hype was all about.... and it's pretty easy. It took me about 5-6 matches to figure it out, and after that, easy MD spamming. If you think that it's tough to drop people with it, you're doing it wrong. You can't use it like an AR, but a little flank, or elevation, and all you have to do is fire off a couple rounds, and it's over Johnny! Even if you miss, the spash and weapon knock are enough to keep the victim off, and you can finish them off with the second or third round. By the time they can start doing any serious damage, they're dead.
The only time the MD has trouble, is if a user tries to go heads up against a AR user. |