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0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.20 16:28:00 -
[1] - Quote
Scheneighnay McBob wrote:This isn't exactly a nerf, because if this happens, an HAV with a full crew would be more effective than a full HAV is right now
WHAT? It would be a huge nerf. Many corps can field many tanks. As it stands right now, having three tanks on the field is much better than having one tank with a couple of guys in turrets. Also, with current cpu and pg stats, many good tanks do not have good small turrets. You see railgun and blaster tanks with l1 small missile turrets for a reason.
How would separating the driver from the gunner make them harder to kill? A driver can predict his next move without using a mic... because he is making the move. An additional gunner doesn't always know what move the driver will make next, and when is the right time to take the shot.
This would also destroy any form of vehicle combat in pub matches. I understand if you don't want a tank destroying noobs, I try to use railgun for mostly tank v tank, but the way to do this is by restricting what vehicles and gear can be used in pub matches. Making it so that one dumb **** blue dot is your gunner is a terrible idea.
Imo you don't truely understand how bad blue dots are until you drive a tank. They shoot at the enemy MCC, they shoot at your own tank and turret causing smoke and vibrations making it harder to use and see, they fire and overheat the small turrets randomly at no targets or your own tank so they can't be used against enemy infantry, they rarely leave the tank to capture objectives, and they love to fire shots that give away your position instead of waiting for the best time.
If you want to try using a large turret, ask a tanker in your corp to try out his tank, or skill into them yourself. Tankers skilled into large turrets so we can use them, and not some randumb blueberry or people without any points in large turrets.
Why do people say tanks require teamwork to use in one post, and then say that they are a one man army in the next? Just because you don't know how to use a tank doesn't mean it requires no teamwork to use. And teamwork doesn't mean some randumb guy mooching off your WP in your tank.
And like the other guy said, a good proto tank might cost 2mil. Don't you think a tank that costs five times more than your LAV should have some cool benefit that your LAV does not have? |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.20 22:33:00 -
[2] - Quote
Scheneighnay McBob wrote:0 Try Harder wrote: WHAT? It would be a huge nerf. Many corps can field many tanks. As it stands right now, having three tanks on the field is much better than having one tank with a couple of guys in turrets.
This is proving my point; tanks are easy to solo in, and don't need any teamwork.
._. You realize that vehicles can help each other, right? There are even logi LAVs and you can even fit a HAV to be a logi type too. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.20 22:33:00 -
[3] - Quote
Scheneighnay McBob wrote:Mr Zitro wrote:The spawns are so dumb it puts forges next to me and kids with av grenades. You want me to have a squad just walking around my tank??? Are your serious? If you're stupid enough to bring an HAV into a tiny ambush, you deserve to have it blown up.
Scheneighnay McBob wrote:0 Try Harder wrote:And like the other guy said, a good proto tank might cost 2mil. Don't you think a tank that costs five times more than your LAV should have some cool benefit that your LAV does not have? Your HAV doesn't get easily blown up by everything capable of halfassed AV, does it? LAVs can't survive if they stop moving, while tanks can; however, tanks don't need to stop moving if they only have 1 person, but LAVs do.
._. What? Tanks can easily be blown up by "halfassed AV". You even go as far to say that they get blown up so easily in ambush that they shouldn't be used at all. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.20 22:34:00 -
[4] - Quote
Scheneighnay McBob wrote:I'm getting confused by small blasters recently. Now that I've specced into using them as more or less my primary weapon, I've found that killing with them is a breeze. Everything, including heavies and other LAVs, are getting cut down very quickly- all I'm using is a 20GJ scattered blaster on my methana.
However, it seems that whenever someone else guns for me, they can't get a single kill!
Scheneighnay McBob wrote:0 Try Harder wrote:This would also destroy any form of vehicle combat in pub matches. That's what LAVs are like right now, if you can't stand being put down to the same level as everyone else, then **** you.
Awesome. So what you are saying is that because you don't like the LAV mechanics, CCP should break tanks and make them useless. Normally I don't get annoyed at requests on forums, but I'm not a fan of people who intentionally want to break the game and want to destroy it. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.20 22:34:00 -
[5] - Quote
Instead of asking CCP to make HAVs almost useless, why not ask them to improve LAVs? I can start:
I think LAVs should be more of a support vehicle. Maybe heal troops around them or something. Right now a single militia swarm or a single militia forge can out dps the healing capability of even heavy remote repair. I don't believe that LAVs should be used as a primary assault vehicle. That role is covered by HAVs. Sure, you can use a LAV to assault, but a HAV is better. If CCP makes LAVs effective at vehicle support, I believe more people would use them. Right now there's little incentive to skill up a LAV because HAVs and infantry are just better. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.20 22:37:00 -
[6] - Quote
broken up because of character limit and ccp only allows 5 quotes per post =/
I also used some of your posts from these threads:
https://forums.dust514.com/default.aspx?g=posts&t=50892 https://forums.dust514.com/default.aspx?g=posts&m=479255 |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.21 01:02:00 -
[7] - Quote
Patoman OfallColors wrote:Just enable being able to switch to first person viewing with zooming just like WOT
That way, can focus on either task of moving, or shooting.
._. You can do this already. Press down on right plunger to change view (R3). Zoom is like normal zoom for rifle. Mixing 3rd person view with 1st makes it easier to move and shoot.
edit: you can do it for LAVs too. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.22 23:36:00 -
[8] - Quote
Scheneighnay McBob wrote:Takahiro Kashuken wrote:But until you can control who is in your tank it makes its useless where chances are a blue dot may get the main turret so the ****** will fire at anything
Until tank driver can lock the doors and boot out any and all gunners if they want to this will continue to be a bad idea as it stands If every other vehicle currently has to deal with it, changing tanks to work that way would be balance, until it's fixed.
Scheneighnay McBob wrote:0 Try Harder wrote:This would also destroy any form of vehicle combat in pub matches. That's what LAVs are like right now, if you can't stand being put down to the same level as everyone else, then **** you.
McBob, you know this will break HAVs. Why not ask for improvements to LAVs? Asking CCP to make others unhappy because you aren't happy is ._. I believe CCP is balancing the game based on corp vs corp battles, and not pub stomping.
IMO you should make a thread about changes you'd like to see in LAVs. I don't support breaking tanks, but I definitely believe that the role of LAVs needs to be tweaked.
I see LAVs as support vehicles. I would love it if LAVs became the vehicle equivalent of a logibro. I would have no problem with CCP removing the turret and replacing it with an extra seat. Right now we have four man squads, but only three seats! Their defense could be running people over lol. Or maybe people in the LAV could shoot out of it with small weapons?
Drive-by LAV with SMGs and pistols would be so awesome! It might even make more people spec into small weapons. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.23 00:28:00 -
[9] - Quote
Scheneighnay McBob wrote:I'm not saying to ruin the game for tanks- I'm saying to make it consistent in the idea that no vehicle with multiple seats should be possible to be a one man army in.
I can understand that position, but any tank that tries to be a one man army will get demolished.
Tanks do seem like a one man army, and I thought they were too before I started driving and skilling one. There is so much strategy and teamwork that is required to successfully use a tank. I'm not talking about stuff like railgun sniping, because tanks that do that are most likely not supporting infantry.
Tanks are very easy to kill. For instance, a proto forge gun deals more damage than a proto railgun on a tank. AV nades and swarms are no-skill weapons that can easily kill armor HAVs. HAVs can actually be solod in a large number of situations.
Tanks are also a formidable weapon on the field. When used correctly, tanks need at least one other person supporting them, or even the whole team. What you are asking for will not make a good tank into a two-man vehicle, it will make a good tank into a three to four man vehicle. Requiring even more people than are already needed to operate a tank is not a buff.
I know you probably won't believe me about tanks not being a one man army, but if CCP is seriously considering this, could CCP please listen to the comms of a skilled tank during a corp battle or hard pub game? (I'm sure they'd give it the ok!) Tankers don't want to give out their strategy to everyone who reads forums.
I guess another example is what happened to me. I started using tanks a week or two ago, and I sucked. It was bad. I got blown up by everything. Slap gave me lots of help ^^ and now I can kill some tanks. I'm obviously not the best tanker in the game, but I'm no longer the worst!
The biggest change I made to stay alive long enough to kill something was: strategy and teamwork.
edit: made my post before Breaking Stuff made his, but I also agree with what he said. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.23 01:00:00 -
[10] - Quote
Breakin Stuff wrote:I like cats. They taste great.
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0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.24 03:05:00 -
[11] - Quote
Scheneighnay McBob wrote:Sir Meode wrote:Instead of asking CCP to change what already exists why not ask for a variation?
If you want a HAV that needs a seperate gunner to driver why not request that aswell as having a solo HAV?
If you were to put it to the community I would put money on people wanting it to stay as it is but im sure they wouldnt say no to having the option to have a two man HAV.
The more of a variety the better Then perhaps it could be a completely different variation altogether. The current ones could be light tanks; a variant with a separately controlled main turret could be a heavy tank- as the name suggests, it would be tougher to encourage the use of them.
Might be interesting. Maybe cool if they gave the option to replace the small turrets with heavy turrets. HAV would just become death on wheels ^_^.
Zero Harpuia wrote:You haven't given any reason why tanks should be different, the only support is that it is that way, and so it should stay.
Or we could go with this guy. HAV that flies like a dropship, but has the speed and agility of a LAV? Sweeeeet. I'd let even a blueberry gun if I could fly that thing. |
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