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Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.22 03:53:00 -
[1] - Quote
KAGEHOSHI Horned Wolf wrote:Bojo The Mighty wrote:KAGEHOSHI Horned Wolf wrote:With enhanced clones, implants, dropsuits, and technology thousands of years ahead of us, we could be faster than Usain Bolt ridiculous top speed (though I'm not asking for nearly as much, only a 20% buff). Sure we're fast, but like Bojo pointed out, its the large maps that contribute to the feeling of slowness, but I think all shooters should scale player speed to the average map size to make players feel fast. alas the maps are only going to get bigger and badder, and honestly there has to be a reason for LAVs and Dropships to exist; to ferry troops across the map with much greater speed A 20% speed boost to make things feel faster, but it wouldn't put a dent in LAVs' and dropships' business.
yes it will. when CCP introduces an armored APC it doesn't need to be redundant by virtue that the troops can cover the map both easily and swiftly
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Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.22 04:45:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote: Speculation, and an easily fixed scenario.
trimmed to get to the point.
A 20% speed boost won't turn us into the flash.
Behold the dark power of math.
the dark power of math quails in the face of the fact that the grenade timers would need to be shortened again, recoil across the board would have to be reduced and rate of fire upped on a lot of slow weapons to compensate for this magical idea of a 20% speed boost in order to keep the additional rapidity of movement from making it impossible to strike a scout with an assault rifle when they run the kinetic catalyzer fits.
And you would need to double the armor of heavies because they would be flat-out hosed because they cannot turn fast enough otherwise. Also heavy damage would need to be much higher in order to give them a chance to take out fast-movers before being overrun and overwhelmed with little to no recourse.
As it stands it's very easy to overrun an enemy position by focusing fire and using tactics. Allowing people to do the same by virtue of being unable to effectively keep them from reaching engagement range will negate any advantage to using any equipment other than an assault rifle or sniper rifle. You'd be inside a laser's badranges before they had time to even try to heat the gun.
20% speed increase is far more significant an increase than you seem to think, when you turn it into a tactical consideration, because not all of the suits will benefit from this equally. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.22 08:26:00 -
[3] - Quote
Jackof All-Trades wrote:After mulling it over, I completely agree with the OP. Twitch gameplay in and FPS like this one would be really intense and exciting. And there are so many times where everyone is going through a particular part of gameplay that is painfully slow - like reloading, which would be more... Interesting (?) to experience at an accelerated rate.
I can only imagine what group fights would be like. The only word that comes to mind - and I know it's overused - is epic.
Yeah, an epic clusterf*** like all of the other ones out there.
OMGOMG GO FAS GO FAST ITS MOVING SHOOTSHOOTSHOOT GOTHIM YES!!! I AM EPIC!!
WTF? SNIPER CHEATING NOOBHAX!
QUIT USING ROCKET LAUNCHER NOOB! USE WEAPONZ THAT TAKEZ SKILLZ! U MUST UZE C4 TO BLOW TANX UP OR U SUX!
yes. this is just what we all want, a game that caters to the extremely ADHD and impatient, and will be built to amass as much short term cash as humanly possible only to have everyone go elsewhere by March.
I can't wait. Really. I can't. |
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