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semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2013.01.19 16:45:00 -
[1] - Quote
Drommy Hood wrote:DUST Fiend wrote:Mr Zitro wrote:Its just the Zitro effect. you nerf my stuff yours is next :) I admit that HMGs are way too easy to use, makes me take great joy in mowing down garbage heavies just piggybacking on the HMG. Nerf the suit any more though, and there really won't be much point in playing a heavy. They're already very easy to kill if you don't get caught with your pants down, and engage at a proper range, especially if you use a laser. Never mind the very underwhelming progression of heavy suits as time goes on. It just amuses me, that as good as you are, you have trouble with these HMG spamming noobs. Rather, I smell a hidden agenda, considering you understand how powerful tank play is and is going to be, and you'd like to see heavies (the primary infantry answer to tanks) brought down as much as possible. This is why you focus your posts lately at "heavies" and not "heavy machine guns" Just sayin. I disagree with you there tbh. No ads, poor range, slow turning, 4.8 minute reload and to tip it all of they do less dps than a AR (if its not less its similar, at work so can't check the maths right now, feel free to put the math in for me anyone ) The thing the heavy has going for it IMO is the scare factor. So many times someone takes a shot at me wipes out my sheild, (type 2) then runs away, and normally gets a back full of metal. If they'd keep that ar on me for an extra second I'd probably be toast. Lasers, now they need a nerf, they take down anything you point them at, and don't say oh but you have to keep them on target, cos surprisingly the rest of the guns don't fire tracking bullets either.
Your way off. They do 20 dmg per hit if I remember correctly but have a ROF of 2000 which is essentially like the AR doing 50 dmg per shot. |
semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2013.01.19 22:13:00 -
[2] - Quote
Jotun Hiem wrote:semperfi1999 wrote:Your way off. They do 20 dmg per hit if I remember correctly but have a ROF of 2000 which is essentially like the AR doing 50 dmg per shot. Actually, the base HMG deals 16 damage per shot, with the Proto HMG bumbing that up to 17.6. Spot on about the RoF though. The big problem is that HMGs have terrible deviation and damage drop off at range. They basically turn into shotguns unless you're able to keep it trained long enough for the anti-recoil to kick in, but even then you can't normally engage at proper efficiency.
Not quite sure I believe you here because heavies are always attacking me back with the hmg when I am a range with an ar and hey do more DMG faster than I can with my supposed better range. In fact I they sometimes engage me when it's out of my ar effective range.
Btw iPad has the worst auto correct I have ever seen. |
semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2013.01.19 22:20:00 -
[3] - Quote
Drommy Hood wrote:Jotun Hiem wrote:semperfi1999 wrote:Your way off. They do 20 dmg per hit if I remember correctly but have a ROF of 2000 which is essentially like the AR doing 50 dmg per shot. Actually, the base HMG deals 16 damage per shot, with the Proto HMG bumbing that up to 17.6. Spot on about the RoF though. The big problem is that HMGs have terrible deviation and damage drop off at range. They basically turn into shotguns unless you're able to keep it trained long enough for the anti-recoil to kick in, but even then you can't normally engage at proper efficiency. What's the rof and damage of the standard AR?
AR ROF 768 DMG 31
HMG ROF 2000 DMG 16
HMG firs 2.5 rounds for every ar round.......or approx 40 DMG in the same timeframe of a single ar shot. |
semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2013.01.20 00:52:00 -
[4] - Quote
DUST Fiend wrote:semperfi1999 wrote:AR ROF 768 DMG 31
HMG ROF 2000 DMG 16
HMG firs 2.5 rounds for every ar round.......or approx 40 DMG in the same timeframe of a single ar shot. So what you're telling me, is that a heavy machine gun fires quicker than an assault rifle? HOLY CRAP!!! STOP THE PRESSES!!! That makes absolutely ZERO sense!!!!
Did I say I had a problem with that?? Nope sure didn't........I didn't even hint that I have an issue wit this. I was noting this for someone else who stated that the HMG does less DMG in the same amount of time than the ar. This is obviously wrong and that was all i was noting. I find the post about the hmg ranges interesting but the person who commented on it was obviously scared to do more than disagree as he did not post the dmg of the assault hmg for comparison. Because if the dmg amount based on the ROF makes it similar to the ar then there would not be as big of an issue. That does not change the fact that the reg hmg has a range that seems too far for balance purposes when you compare the great accuracy it has. So next time why dont you check and read the posts before you go spouting off on something that you obviously did not check. |
semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2013.01.20 01:41:00 -
[5] - Quote
I don mind dps being higher for the hmg...........the issue i think is more the accracy and range. If heavies want the same accuracy then they should get a range decrease.
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