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Fivetimes Infinity
Immobile Infantry
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Posted - 2013.01.20 06:27:00 -
[1] - Quote
If one team loses all points, the game should rapidly end so as to make the concept of fighting in the redzone a non-issue. Being camped isn't fun, camping an enemy team isn't fun. If the game is so lopsided that one team gets trounced, a Battlefield-style depletion should commence so as to let everyone get out of the boring game and get into a new one which is hopefully better matched.
Otherwise, fighting from inside the redzone whilst the action is happening midfield is an issue primarily with snipers, and the problem isn't the redzone, the problem is that snipers have no reason to fight at anything less than around their maximum range. A hitscan weapon which is perfectly accurate and suffers no damage degradation due to distance doesn't really benefit from being closer to the target. This is a flaw in the weapon itself, not a flaw in the redzone.
The solution to redzone snipers is to simply fix sniper rifles. Make them skill-dependent, and make them benefit from being closer to the target. Add permanent sway to the rifle, even when zoomed in and crouched. Add bullet drop or, at least, bullet travel time. Make it harder to shoot small targets at a distance, due to the greater hinderance travel time/sway would have, and compel snipers to get as close to the action as possible.
This would solve the problem of redline snipers, as it would make snipers shooting at long distances much less powerful, and therefore less common or at least less impactful, while also helping to make snipers an actual part of the battlefield, rather than a thing existing as nothing more than a red chevron way off in the distance.
The issue of HAVs shooting from the redline can be solved by making HAVs, and all vehicles, require ammunition. Facilitate ammunition and ammunition replenishment as factors in vehicle usage. This wouldn't solve the issue entirely, but it would mitigate it, as spamming shots non-stop from far off would not be sustainable. The HAV would have to go back to some point elsewhere to rearm. Although, as HAVs don't actually spam from behind the redline much, changing redline-related stuff wouldn't be really useful in the first place. |