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BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.17 08:54:00 -
[1] - Quote
Hang on real quick, I need to fix my message board rig.
Selects Flame Shield; equips equips second flame shield equips Zion repellent equips NERDRAEG repellent equips balancing extenders
Ok, now I'm ready for the hordes of ZOMG Warriors that this post will likely bring out of the woodwork.
1) I am a heavy. I know how much the gear costs, I know it's limitations. I also know I die from sniper assisted kills, grenades, and lasers more than anything.
2) There's talk on the general board fearing a heavy nerf. I agree with the sentiment that we don't need a nerf here. What we need is a reduction in the overall amount of heavies in the game that are not running heavy weapons. Today, in a two and a half hour span I saw 5 or six players using the heavy suit with either a laser rifle, AR, or a mass driver. They were all wearing militia suits.
3) There's a lack of consistency from CCP regarding heavies. For instance, there is no Heavy BPO other than the milita suits. If you look at the Heavy gear and weapons, they are sometime 300% more expensive in SP and ISK compared to their Assault rifle and dropsuit counterparts. Everything about Heavy Spec really screams "NO DABBLING" and the Milita BPO's are ridiculously expensive in terms of AUR in comparison as well. In most regards to Heavies CCP has made it the most difficult spec that a player can go for. With one exception, which leads me to my point:
If you want to reduce the amount of heavies on DUST, then you have to get rid of the Militia suits. It falls in line with everything else surrounding that dropsuit; which is pay through the nose, and pay a lot of SP.
If the intention is to cut down on Heavy dropsuit proliferation; don't penalize the guys like me that are spec'd for heavy. Take away the dabblers by making them spend SP and 787k to wear the suit with the subsequent suit costs as well.
Or just nerf the hell out of the militia dropsuit. That works too. |
BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.01.18 06:09:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:Tectonious Falcon wrote:KAGEHOSHI Horned Wolf wrote:Militia heavy suits are necessary for players to try things out before making a commitment, and the more slots and more PG/CPU is plenty to motivate people to skill up (to at least standard type 2 at least). There needs to be some kind of dabbling, or else people will just make uninformed decisions, or not risk wasting skills points on heavies at all. I would prefer if the militia heavy suit got a nerf instead, like less PG/CPU. Milita heavies already have less hp than standard heavies, which is a heavies main advantage. Militia heavies don't really need a nerf. Honestly I think militia heavies are fine, and heavies aren't OP at all, but seems like CCP is going to do something to heavies. Since something is going to happen anyway, I would rather a minor nerf to the militia heavies happen then see them removed, or something else extreme (like nerfing all heavies).
And that's why I posted the thread...because my fears are your fears. There's nothing wrong with the Heavy. It's working as intended.
And Nova Brings up a great point in regards to length of builds. According to what he's throwing down, the Heavies may be at a disadvantage later on and may actually need a buff.
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BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.02.06 05:28:00 -
[3] - Quote
Today I ran into two different players running Militia Heavy suits with GEKs....will this madness never end? |
BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.02.07 10:11:00 -
[4] - Quote
iLLMaTiC619 wrote:not everyone is a vet like you or has top notch stuff like your corp does and hides in tanks like yall do.. leave it alone I use it and other do to..if yall noobs like the OP chain gun mine as well leave the armor in the miltia store
u mad, bro?
We only have three tankers that run tank exclusively, so if you keep running into one of them, that's just unlucky. And my corp rarely runs "top notch" gear unless a GEK and complex shield extenders are "top notch".
And it's not a chain gun. Chain guns don't have multiple barrels. And it isn't OP, it's working as intended.
Perhaps, derpina, you should git gud?
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BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.02.07 11:08:00 -
[5] - Quote
Tectonious Falcon wrote:If CCP removes militia heavies I demand they remove EVERY militia weapon that can OHK something. Militia grenades, militia snipers, militia forge guns and militia swarm launchers.
How does the militia heavy suit OHK anything? I don't understand the tie in here. |
BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.02.08 06:01:00 -
[6] - Quote
Irish Syn wrote:KAGEHOSHI Horned Wolf wrote:Militia heavy suits are necessary for players to try things out before making a commitment, and the more slots and more PG/CPU is plenty to motivate people to skill up (to at least standard type 2 at least). There needs to be some kind of dabbling, or else people will just make uninformed decisions, or not risk wasting skills points on heavies at all. I would prefer if the militia heavy suit got a nerf instead, like less PG/CPU. This is why I wish there was a sort of a shallow-end-of-the-pool game mode that was just milita gear for people to test things out while everything else restricts the use of militia gear. I understand the importance of militia gear but at the same time see the OPs point. However, nerfing the militia gear is a nice alternative as well. If you aren't going to invest any SP into it then you'll still get a nice taste for what it is but won't be nearly as effective.
Now, that's an interesting proposal....
A "no vehicles" ambush game were all you could chose were the starter fits.....
That would be really interesting. Never going to happen as it's the complete opposite of what DUST and EvE are all about, but interesting. It would also settle a lot of e-peens. |
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