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Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.16 21:49:00 -
[1] - Quote
DUST Fiend wrote:Or just return us to the old fuse because they were basically perfect outside of how they were thrown...
you mean they were more or less worthless to the average player. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.16 21:55:00 -
[2] - Quote
But for the record I think that shieldtanked dropsuits should significantly reduce the effect of locus grenades. I have no problem diminishing militia bangers. Militia grenades will pop a militia suit (which is working as intended) if you drop the bang to 300. this would make them less effective against caldari assault suits and still devastating against tissue-tanked scouts.
I think that each level of nade should be sufficient to instapop a similar level of dropsuit... IF there are no tank modules installed, or if you try to shield tank a heavy VK.0 or something. Past that they should cause a significant amount of damage if you go for real tank instead of DPS tank
people that put nothing but complex damage mods in a caldari assault suit and die to a locus is working as intended. But a caldari who instapops to a similar locus while properly shield tanked is a problem.
If you DPS tank it means you are paper tanked and your ddropsuit should explode to grenades accordingly. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.16 22:44:00 -
[3] - Quote
Free Beers wrote:DEADPOOL5241 wrote:
See intelligent players from different Corps (corps that are not on the most friendly of terms) can discuss issues in the game and theory craft ideas for CCP to go over in meetings. This is the kind of community we can get behind.
How dare you accuse me of being intelligent you no skill, nade spaming, noob tube whor... Wait wut?
you just trolled yourself. LOL
On a more serious note, I'm not trolling because the douche shiptoaster quotient in this thread is low.
but more the point, flux are only really useful versus assault, logi and shieldtanked vehicles. Fatsuits lose 100 EHP of tank. Boo hoo. you still have to shoot through their armor. Scouts lost shields? So what? if they're THAT close they're about to wipe your smile off with a shotgun anyway.
Using flux on a soma is truly LOLworthy and using AV grenades on a sica doesn't accomplish as much as it does to the Soma.
It's a circle. People constantly rotate through gear to counter the flavor of the month. it is ONLY when there is no counter that a weapon is OP.
Best way to counter locus spam right now is to fit two shield extenders rather than complex damage mods, because your relevant shield skills apply after the extenders are added to the suit HP total, thusly cranking up your overall tankiness.
the counter to flux is to opt for armor plates over shields. basically if someone is using something you think is moronic, swap to the hard counter and exploit the weakness. Once they switch to counter your counter, rotate your fits and murder them again. this is how you eat the flavor of the month for breakfast. tactical flexibility will serve everyone better in the long run than getting things nerfed so that we get the One True Build to Rule Them All. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.16 23:00:00 -
[4] - Quote
arimal lavaren wrote:I'd have to disagree fluxing a heavy makes him a plush toy to a good mass driver and fluxing a soma makes it chump meat to swarms and AV nades.
You play alone alot don't you.
that's called using combined arms synergy. You set up your enemy with one tactic then you drop the hammer home.
Now if the flux grenade killed the soma's shields and then proceeded to do similar damage to the armor? Yeah problem.
This requires either teamwork, or something resembling conscious thought to exploit. Does that make more sense? |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.16 23:59:00 -
[5] - Quote
thats a cop out. Everyone who posts a long post on grenade fuses roughly translates to TL;DR, grenades should only be useful against morons and the occasional hail mary rather than a real tactical decision.
All I hear is nothing should be relevant except the gun game. Sorry junior, I like my grenades to be useful. I like throwing one and then holding down the trigger on my GEK to make damned sure you don't escape.
And don't try to use the "realistic fuse times" as an excuse. it doesn't work because it's BS.
Oh yeah, i don't die to grenades very often. however that jackass with the AUR-bought AR? constantly.
You don't see me QQ about Killswitch GEK spam. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.17 02:54:00 -
[6] - Quote
5 second grenade is dumb unless accompanied by adding 130% to the blast radius.
before you gripe this means that the person spamming them won't be able to throw them far enough to avoid sucking their own shrapnel without cover. |
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