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Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.21 22:05:00 -
[1] - Quote
KAGEHOSHI Horned Wolf wrote:Since LAVs are 1-hit-kills when they run over infantry, there needs to be some sort of balancing. LAVs should take some damage when they run over infantry. Not a lot; running over infantry should still remain a viable tactic, but LAVs should take enough to keep people from running over 5 players with the same LAV. I think the damage done to the LAV should be based on the mass of the dropsuit, so that hitting scouts do the least damage to the LAV and hitting heavies do the most damage to the LAV. I also think it should be possible for a heavy to survive an LAV hit with a sliver health left considering that heavies are very well armored, and they are largely designed to handle vehicles. If you are reading and you're one of those people who is all about "realism", consider that your car can get damaged if you hit a deer. Consider that people hit by cars can survive. Same can apply to scifi armored cars and scifi armored people.
AV grenades usually correct this problem. Its what they're there for. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.21 22:17:00 -
[2] - Quote
oddly I don't mind people hitting me with LAVs.
On the rare occasion they hit me in a more expensive fit I start cackling like a lunatic and then go on a vehicular murder campaign. I don't get a lot of warpoints but I feed the forums with more QQ threads from my victims. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.22 02:49:00 -
[3] - Quote
Scheneighnay McBob wrote:I would prefer this over the current system of my LAV almost getting destroyed after tapping another vehicle.
But I like driving over and destroying LAVs in my Soma! |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.22 03:08:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:Breakin Stuff wrote:Scheneighnay McBob wrote:I would prefer this over the current system of my LAV almost getting destroyed after tapping another vehicle. But I like driving over and destroying LAVs in my Soma! I really really hate that. Bump into a friendly HAV, and massive explosion
I've thus far managed to not ram blueberry LAVs. They maneuver out of the way too fast. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.22 05:00:00 -
[5] - Quote
As long as you guys don't call for nerfing driving over enemies in a tank I don't care. I'm here for the LuLz |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.22 05:12:00 -
[6] - Quote
Kovak Therim wrote:While joyriders are immensely annoying, getting rid of them is easy enough if you have a decent team. A couple of militia swarms will take care of the problem.
so far I've had immense luck dealing with the problem via AV grenades |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.22 05:32:00 -
[7] - Quote
Patoman Radiant wrote:I agree, we are wearing suits of power armor
the rest of this post is irrelevant for purposes of response
Dropsuits are not power armor. They are armor, but only the heavies by lore have the muscular/skeletal enhancements to make them qualify for the word.
The rest of it is just the person under a fancy riot suit.
However, given that your dropsuit has shields and armor that can generally take a shot off a plasma gun I can actually see arguments for your ass getting thrown and living if an LAV hits you.
Not so much if a Sagaris or Soma roll over the top of you.
And I would be cool with having a jeep explode when ramming a fatty. Just because the LAV bumper bugs would scream that it's unfair. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.22 07:58:00 -
[8] - Quote
Fivetimes Infinity wrote:Well I don't care for "realism" justification for stuff like this, but if you insist on going that route it'd be relatively easy to imagine any of the suits surviving impact with a LAV. Aside from the shields, aside from the advanced armor, the clones themelves are genetically engineered and cybernetically augmented. They're super-soldiers. They don't quite behave that way in gameplay terms, but in the fiction, I mean, it isn't like they're cloning average jackoffs and using them to house the consciousness of the mercenary characters Dust players represent. It's perfectly reasonable for supersoldiers encased in advanced defensive technology to be a bit hurt but generally fine after being hit by a vehicle.
That said, the important part is that it's crappy gameplay, and the result is people driving around in LAVs with no gunners attempting to get free kills by holding down the forward key. Probably not what one might imagine when envisioning what a Light Assault Vehicle would be used for in Dust.
You actually expanded on my point nicely. people need to have an incentive to use the turrets as the best option for killing and I'm cool with being able to have the passenger shoot a weapon at people as well. |
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