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Skihids
Tritan-Industries Legacy Rising
968
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Posted - 2013.01.15 22:42:00 -
[1] - Quote
I would say the summary is this:
There's no percentage in gambling on corp battles.
If you think about it, no merc gambles his own money for profit. He charges what he calculates to be a cost plus profit so he wins no matter what the outcome.
The way corp battles are run the only entity guaranteed to win is the house (CCP) who rakes in a cut no matter who wins.
In short, the only way to make money is to have real customers hiring us. |
Skihids
Tritan-Industries Legacy Rising
968
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Posted - 2013.01.15 22:54:00 -
[2] - Quote
Corp battles are an ISK sink, only for DUST rather than EVE.
If you set the collateral perfectly one side is breaking even when the other side is taking a double loss. Set it higher and one side loses additional ISK proportional to the amount gained by the other.
Either way CCP takes a house rake of the destroyed equipment, with an additional rake on the collateral.
Run corp battles for 100k ISK and both sides are out their losses, making it quite clear that the model is unsustainable.
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Skihids
Tritan-Industries Legacy Rising
968
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Posted - 2013.01.16 00:00:00 -
[3] - Quote
Telcontar Dunedain wrote:Corp matches are horribly broken.
There should be an automatic win if noone defends.
There should be no visibility as to which corp is attacking.
There should be a minimum ante to even play. We are taking planetary districts that affect Faction Warfare and people are "betting" less than 1/4 the cost of 1 unfit Rifter in Eve.
You want anonymity because the ISK sink doesn't give any incentive for other corps to accept your contracts. It's not their fault, it's just the way the game is rigged right now.
As for the cost of an EVE Rifter, we aren't in EVE and we aren't getting any EVE money for these battles. We are financing the war ourselves. In what other world do mercenaries fund themselves? Why should mercenaries pony up the funds for suits and vehicles to fight somebody else's war?
Yes, corp battles are fun, but there is no economic reason. Not when NPC's are putting up real cash in instant battles. |
Skihids
Tritan-Industries Legacy Rising
968
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Posted - 2013.01.16 02:38:00 -
[4] - Quote
You are looking at it from a consistent winner's perspective, and you have to for corp battles to make any economic sense.
Basically you are like a lawyer taking a case on contingency where if you loose you have to cover the opposing attorney's fees.
You would have to be quite sure that you would win big enough to cover your own costs plus the opponent's cost the few times you do lose.
Now imagine you are an average lawyer. Half the time you win and half the time you lose. You would just break even, except that the court skims 10% off the top each time so you still lose. You are out your time and you paid for the privilege of working.
Not very enticing is it?
That's why lawyers charge by the hour win or lose, and if they take a case on contingency they expect a huge payout well beyond their costs. They also don't risk additional costs for losing.
You don't pay your lawyer only if he wins, and you don't pay your doctor only if he cures you. Likewise don't expect to pay your mercenary only if he wins. He is every bit the professional that the lawyer or doctor is. This is business, not a sporting contest where the winner gets a trophy and the loser goes home empty handed. That's the vast difference between DUST and every other FPS, and something every corp has to understand if they want to survive in New Eden.
Right now we pay for the privilege of stepping outside the meaningless grind of public matches, but that is only the case because public matches are so freaking pointless. Corp matches come out of discretionary income. They are a luxury, not a source of income. |
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