Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2013.01.15 11:46:00 -
[1] - Quote
I agree with that statement. CCP has a history with Dust of making way too heavy adjustments to the gameplay.
1) People complained about breach, which was imo justified. => They made it useless instead of trying to tweak it so it becomes more of a niche weapon. Adding a bigger recoil so it required more skill to be used effectively would have been pretty much enough to balance it. Instead they choose ROF and damage nerf.
2) People complain about HAV. => Nerf of res modules, hp, speed, turret speed. Boost of SL and FG damage. Boost of FG range. Too heavy
3) Grenade complaints about wonky trajectories => Trajectory fixed (even if still not natural) and fuse time reduced to 2 sec. Why ?!!
4) Complaints about heavies in early beta => Nerfed base hp, and made HMG fully useless
5) Later, complaints about HMG being useless => Raised damage back to a middle ground, raised accuracy for first shots, raised range.
6) Remote explosives complaints regarding people spamming and insta blowing them up => added a minimum time before blowing them up. reduced max carried RE (why ?)
7) Missile turret complaints on damage and splash damage => reduced both damage. Added a weird dispersion in accuracy. why ?
8) People complaining about too much straffing => reduced speed. ok. then reduced again slightly. meh, ok. Then reduced speed by another 25 %. Why ?
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Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.15 11:53:00 -
[2] - Quote
Gunner Needed wrote:And who are they going to listen to? the people saying this, or the people saying that?
Problem is not about who to listen ! Problem is that something OP or UP usually only needs slight adjustments. And when you decide to make huge changes, you make it impossible for beta-testers to help you adjust it as you can render something OP completely useless and vice-versa.
It's not a blame on listening complaints and dealing with it. It's about how they adapt the game to those. In my opinion, it's best to adjust slightly, see how it goes, and keep adjusting if needed. As when you go to hard, you just end up needing to fix a brand new problem.
Nade are the latest example of an incomprehensible change.
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