|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.01.15 11:34:00 -
[1] - Quote
A very good point was brought up by Free Beers in a laser rifle thread by King Babar, and I was wondering if any of you could explain to me why it is that CCP does this.
Free Beers wrote:The other point is that when we say stuff is broken we never hear about it till ccp says "they fixed it" in patch notes. They would never really dicuss it with us or ask us for solutions or throw stuff at us about idea to fix it. Nope they just hammer it as they see fit. Which is their problem and sadly, not a damn thing we can do about it. Trust me about every thing they have nerfed need to be tweeked but not the the extreme they do things.
I doubt anyone from CCP will officially respond, but I want to know why it is that CCP refuses to bounce ideas within the community about how to change things. Get feedback on ideas they have to make the game batter rather than taking a bunch of random feedback on the topic and patching together a giant nerf IED.
If they had bounced ideas with the community, they would have known that if they nerfed the damage and reduced the radius a bit, we'd have been fine with missiles being super accurate and infinite ranged. Or they could have left the damage and splash alone but made them super inaccurate and limited ranged (less realistic, but still viable for gameplay balancing purposes). But instead they took every negative thing they could and dropped it all on the missiles at once.
And don't get me wrong, the missile crisis was probably the single most infuriating time in Dust for 99% of all non AV infantry players, including myself. I don't side with the missile jockeys on this one, they are better off as almost useless than a win button, I'm just saying that if CCP had bounced ideas with us, the people with the more reasonable solutions would have banded together and helped CCP prevent a whole turret option from becoming useless.
But this is not a missile thread, that is just an example. My point in writing this all out is to ask you "Why do they do this?" |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.01.16 15:38:00 -
[2] - Quote
Captain-Awesome wrote:Rename thread to "CCPs Changes Are OP!"
I really don't approve of their multi-property changes of an item - it takes longer to get right, takes more attempts, more work and less gain. It's unnecessary, unwanted and illogical
should consider this thread a petition.
and yes they should at least put votes to the community on what we think should change.
give us a poll on whether items should be increased 0-10 (0 being no change, 10 being VERY big change)
for example "complaints about HMG being too accurate, vote now:
0 - no change 1 - 2% reduction 2 - 4% reduction 3 - 6% reduction 4 - 8% reduction 5 - 10% reduction 6 - 12% reduction 7 - 14% reduction 8 - 16% reduction 9 - 18% reduction 10 - 20% reduction
nothing should ever get more than a 20% nerf / buff in one edit. EVER. Idk about accuracy, I can handle that. Now if we're talking max RANGE, then I'd vote f'n 10. Once that HMG has some sharpshooter skills, that thing gets STUPIDLY OP. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.01.17 12:51:00 -
[3] - Quote
Captain-Awesome wrote:Baal Omniscient wrote:Captain-Awesome wrote:Rename thread to "CCPs Changes Are OP!"
I really don't approve of their multi-property changes of an item - it takes longer to get right, takes more attempts, more work and less gain. It's unnecessary, unwanted and illogical
should consider this thread a petition.
and yes they should at least put votes to the community on what we think should change.
give us a poll on whether items should be increased 0-10 (0 being no change, 10 being VERY big change)
for example "complaints about HMG being too accurate, vote now:
0 - no change 1 - 2% reduction 2 - 4% reduction 3 - 6% reduction 4 - 8% reduction 5 - 10% reduction 6 - 12% reduction 7 - 14% reduction 8 - 16% reduction 9 - 18% reduction 10 - 20% reduction
nothing should ever get more than a 20% nerf / buff in one edit. EVER. Idk about accuracy, I can handle that. Now if we're talking max RANGE, then I'd vote f'n 10. Once that HMG has some sharpshooter skills, that thing gets STUPIDLY OP. was just an example. I know. But it presented me a semi-legit reason to bump the thread. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.01.17 20:01:00 -
[4] - Quote
Fivetimes Infinity wrote:Baal Omniscient wrote:I doubt anyone from CCP will officially respond, but I want to know why it is that CCP refuses to bounce ideas within the community about how to change things. Get feedback on ideas they have to make the game batter rather than taking a bunch of random feedback on the topic and patching together a giant nerf IED. It's probably because they're smarter than 99.99% of the people in the community when it comes to game design. Very, very rarely something worth anything will show up on these forums, but it's all mostly junk. So why would they waste their time soliciting the opinions of people who lack the ability to reflect on the game objectively? But not smarter that 99% of the community when it comes to FPS gameplay elements and fundamentals. Yes, they have the technical knowledge to make things and have them work in game, but on balancing issues they fall far short in their knowledge. And as a community, there have been plenty of ideas bounced among ourselves that have been spectacular. Tossing out ideas, seeing what percentage of the community likes one means of implementing a mechanic over another, polling the players on how much they should adjust certain parameters, gauging answers and arguments on different sides of settings and function changes, all of this would allow them to have a better grasp on FPS building as well as give us the opportunity to actively participate. It would be mutually beneficial. Also, it would be far better than responding to requests to fix things by changing how they function entirely. |
|
|
|