Aighun
Zumari Force Projection Caldari State
666
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Posted - 2013.01.15 03:31:00 -
[1] - Quote
Zekain Kade wrote:Of what this game will probably be like with its population 2 months down the road.
Why?
1 reason.
It takes too long to get anywhere in this game. The skill system is so slow, it's preventing me from actually wanting to jump into the game and play it. Section 8: Prejudice had the same affect with its EXP system. It would just simply take too damn long to get to a reasonable level in that game. Which is a shame, because the game-play was ******* awesome. I loved the fast paced game play, the large team battles over massive maps. It was epic. But the population in that game struggled to stay above 200 people ON A GOOD DAY. Now, from time to time, there's usually only 20-40 people playing at any one time.
This is also the same reason why a lot of MMO players DON'T LIKE EVE. Because it takes too long to do anything.
The population for dust will drop like a rock because most FPS players aren't willing to spend 7 years in developing a single character.
The skill system is probably the least important measure of getting anywhere in DUST. It is just a means to an end. It is not the end itself or even a good reason to play the game.
Unfortunately now, in these last days of closed beta, it is the only tangible measure of progress. It is about the only thing to DO in Dust so far. Grind SP, unlock gear, grind SP, unlock gear, in order to grind SP to unlock gear, to do it all over again. What is it all for I wonder?
If that continues to be the only thing DUST offers players, then, yes you could easily be proven correct. That formulae works for WOW but basically that is all you ever do in that game. But if this game turns into the game we all want it to be, SP will only be one small part of the toolkit that will allow us to achieve the goals we set for ourselves.
Right now the battles are a means to gain SP. Hopefully in the near future, SP will just be another means to gain good battles.
There is no reason why you would need tens of level 5 skills before getting into the sandbox aspects of DUST. I am not an EVE player but it also seems a mistaken view of the game that it "takes too long to do anything" since there are groups out there that can get you into some decent PvP and PvE within a few weeks of getting your first account. From everything I've read, approaching EVE with a WOW mentality would be doing yourself a disservice as a player, as well as really limiting your possibilities in game.
Dust is meant to exponentially expand those player created possibilities. I hope it does just that. Then we will only be as limited as our imaginations. Or something along those linesGǪ Thing is, you can't take over and rule the galaxy as just one merc with a lot of SP. Having every single skill trained to 5 isn't going to do you that much good, in the end. If players are grinding SP with the goal of maxing out all of their skills so that they can then and only then finally start playing the game they will get burnt out.
Better to just play the game. There's already a lot more to it than instant battle. You can get a sense of possibilities to come as they percolate through chat channels, forum posts, alliance and corporation alignments, and the devs very coy lack of communication about anything having to do with Sovereignty warfare. You can let the SP go and start playing the game now, or you can burn out by sometime in febraury grinding Skill Points while waiting for something more to happen... the choice is yours. |