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Y0UR NAME HERE
Imperfects Negative-Feedback
445
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Posted - 2013.01.14 18:39:00 -
[1] - Quote
I love how ppl just say no and shoot you down instead of giving an idea, course that one kid trolls the posts and never has feedback, just a no or long troll.......hmmm sp cap. Atm its eh, in the original beta release we got alot.....ALOT of sp, I'd gotten 325k sp in one game back then! I do the 20+/2 or 3 and the kdr is good enough for me, what I like is well....in eve you have a constant so, always builds like our passive. The thing that matters is what ppl train for and if they make mistakes during training. Example all the first eve players ya we have alot of sp but let me tell you, we're worlds apart on where the sp was spent and if we wasted a month of training on an item or not, or got into a ship before we we're ready with support skills. No matter when you start eve ur always Gunna be behind the rest of the pack, forever. There is no catching up and magical day that you earn a bunch of sp. I think the biggest sp prob arm is we are to use to what we originally got on the beta release. We should either have a full passive sp or war point by war point sp. By that I mean if you go 22/0 your getting say 1200 war points, there's ur sp no more no less. That way you've accomplished something showing direct results from ur game play and there really isn't a need for a cap, try getting 100k sp in 24 hours, that's a grind. |
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.14 18:52:00 -
[2] - Quote
Aeon Amadi wrote:Y0UR NAME HERE wrote:I love how ppl just say no and shoot you down instead of giving an idea, course that one kid trolls the posts and never has feedback, just a no or long troll.......hmmm sp cap. Atm its eh, in the original beta release we got alot.....ALOT of sp, I'd gotten 325k sp in one game back then! I do the 20+/2 or 3 and the kdr is good enough for me, what I like is well....in eve you have a constant so, always builds like our passive. The thing that matters is what ppl train for and if they make mistakes during training. Example all the first eve players ya we have alot of sp but let me tell you, we're worlds apart on where the sp was spent and if we wasted a month of training on an item or not, or got into a ship before we we're ready with support skills. No matter when you start eve ur always Gunna be behind the rest of the pack, forever. There is no catching up and magical day that you earn a bunch of sp. I think the biggest sp prob arm is we are to use to what we originally got on the beta release. We should either have a full passive sp or war point by war point sp. By that I mean if you go 22/0 your getting say 1200 war points, there's ur sp no more no less. That way you've accomplished something showing direct results from ur game play and there really isn't a need for a cap, try getting 100k sp in 24 hours, that's a grind. In which case it'd be a mad grab for the Squad Leader position and everyone would go Logistics with the most beneficial weapon they could muster - alternatively just go directly into fielding HAVs and spamming the field with them as it would net the most War Points...
HAV's have been nerfed. Really they're not even an issue anymore and are more of a temporary denial of area weapon, since everyone and their mother can run to the nearest supply depot grab a militia swarm starter fit or militia forge starter fit, kill the tank then switch back to their original classes, stop using the HAV spam OP comments they're old. As far as squad leader position goes I agree, thus it should only apply to the commander drop suits with appropriate skills when it is implemented into the game. |
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.14 19:14:00 -
[3] - Quote
Aeon Amadi wrote:Y0UR NAME HERE wrote:Aeon Amadi wrote:Y0UR NAME HERE wrote:I love how ppl just say no and shoot you down instead of giving an idea, course that one kid trolls the posts and never has feedback, just a no or long troll.......hmmm sp cap. Atm its eh, in the original beta release we got alot.....ALOT of sp, I'd gotten 325k sp in one game back then! I do the 20+/2 or 3 and the kdr is good enough for me, what I like is well....in eve you have a constant so, always builds like our passive. The thing that matters is what ppl train for and if they make mistakes during training. Example all the first eve players ya we have alot of sp but let me tell you, we're worlds apart on where the sp was spent and if we wasted a month of training on an item or not, or got into a ship before we we're ready with support skills. No matter when you start eve ur always Gunna be behind the rest of the pack, forever. There is no catching up and magical day that you earn a bunch of sp. I think the biggest sp prob arm is we are to use to what we originally got on the beta release. We should either have a full passive sp or war point by war point sp. By that I mean if you go 22/0 your getting say 1200 war points, there's ur sp no more no less. That way you've accomplished something showing direct results from ur game play and there really isn't a need for a cap, try getting 100k sp in 24 hours, that's a grind. In which case it'd be a mad grab for the Squad Leader position and everyone would go Logistics with the most beneficial weapon they could muster - alternatively just go directly into fielding HAVs and spamming the field with them as it would net the most War Points... HAV's have been nerfed. Really they're not even an issue anymore and are more of a temporary denial of area weapon, since everyone and their mother can run to the nearest supply depot grab a militia swarm starter fit or militia forge starter fit, kill the tank then switch back to their original classes, stop using the HAV spam OP comments they're old. As far as squad leader position goes I agree, thus it should only apply to the commander drop suits with appropriate skills when it is implemented into the game. Oooooooh my god you literally only read "HAV" and "Spamming" didn't you? That entire post that's somehow all you got out of that... Alright, let me break it down for you dude.. War point based progression = Using the most efficient/cheap means possible = HAVs. When you can drop a few hundred thousand isk that you got from your Eve Online buddy who's filthy rich to ensure that get as many kills as humanly possible with as little deaths as humanly possible, that's the end result. Why do I say that? Because Squad Leaders will place a defense marker on the tank, and anyone in the squad that's in or around the HAV will give him commission on top of the kill assists. Thereby you have a conveyor belt of SP. It has NOTHING to do with how HAVs perform.
If it has nothing to do with how HAV's perform then why use them as an example? Obviously they perform as a good kdr element and area denial or you wouldn't worry about squad war points and HAV's or you wouldn't have said as many kills with as little deaths as possible. Why not put the marker on a sniper in the spawn, good sniper same war point lil to no deaths.
You do realize at this point I'm just finding ur posts to bug you right? |
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