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Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2013.01.14 12:20:00 -
[1] - Quote
Scroll down to the bottom of the post for the TL;DR version.
Right, so. To be brief, I want to get this out on the board real fast. I enjoy the hell out of Dust 514. I love it to death. I've been playing Eve Online since 2005 and I actually enjoy Dust 514 more than I do Eve Online.
However. I've run into sort of a predicament that... I honestly don't know the answer to.
Once I hit my daily SP cap and ensure that I'm on the same level as my peers, the battles become solely for the ISK and assets. Sure, officer gear is fun but it's not something I'm going to spend countless hours grinding away for.
Now, as an Eve player, ISK is no issue. I can fund entire armies. Hell, I can hire two or more corporations to fight solely for my own pleasure - in fact, I already have when I recently pitted two major Dust corporations against one another and tossed them a few million ISK BECAUSE I CAN.
Arrogance aside... I know for a fact that one day all of these Dust mercs are going to be filthy frakking rich. They're going to run into the same predicament that I'm facing. What are we fighting for..?
This is already an issue for me because I can just throw ISK at any problem I face. I hit the daily cap and thats... pretty much it. I can pour ISK down like a waterfall and afford all of the prototype gear I can honestly lose and still come out with a profit and I know one day, all of you are going to have that very same issue.
So... What are we fighting for..? Territory is nice, but it's not implemented yet. Not sure when it's going to be implemented, honestly. In Eve Online there's a billion things to do, if I'm tired of running missions and killing NPCs I'll go corner the market on Oxygen. If I'm tired of that I can go try my luck with pirate/bounty hunting. Tired of that I can set up planetary colonization and any other endless list of things because there's just that much to do in Eve Online.
Aside from instant matchmaking, fights for sovereignty/faction warfare and the PvE element of fighting Rogue Drones - what else is there to do? Maybe I'm overlooking something...
TL;DR Version - Have more ISK than I know what to do with and hit the SP cap. Other than FW/fighting Rogue Drones, what else is there to do? |
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Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2013.01.14 12:58:00 -
[2] - Quote
Captain-Awesome wrote:we need to wait on CCP to start implementing new features.The last build was to implement a lot of features, current for bug fixes, next? well there are already threads asking about that.
I think now CCP has improved on functionality and performance, the next should be content.
More levels, implement the scrambler riffle and other weapons coming into play, better accessibility, faction warfare, queue sync, training grounds etc....
atm it is very linear - get in a match, shoot. Rinse repeat. Even though it's been nearly a year, there's still no reason to winning other than leader boards.... and nobody cares about that stat.
I do however understand that the first year was a roll out of core functionality and these were major updates, we are still a long way from being "Stable". I would like to see new content next patch - what it is I don't mind, but give the matches meaning (to the corp or the player)
As much as others would disagree, I would love to see some industry implementation. I have no qualms with using my vast capsuleer resources to become the biggest arms dealer in the galaxy for the Dust Mercs. Hell, I'd even give free samples.
Irrelevant. What we need is something to do - on the side. Industry, exploration; things to add filler to the static that is the constant warfare. The game will get old if we're just constantly fighting and hitting the daily SP cap will just become a job. |
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Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2013.01.14 13:03:00 -
[3] - Quote
Snaps Tremor wrote:It makes sense to get the gun game down first, before piling on the cross-game interaction. By doing both at the same time it'll be very hard to pin down what's wrong with the game at any point, and EVE players won't appreciate having to carry a half-baked concept on the back of their own game.
Instead they're trying to make a game that can stand on its own against the others out there today, and only once that is achieved, add real far-reaching consequences that will immediately set it on another level than the endless deathmatch repetition of the most popular FPS games.
I wasn't sure about Dust six months ago, but after Chromosome's surprising jump in quality I think they might just pull it off.
Yeah, the smoothness and polish is really nice. I was terrified it was going to constantly be that low framerate... monster...
Also, if you've played Eve Online before the Crucible expansion - you'll know that "half-baked concept" and Eve Online were conjoined twins >_>; |
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Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2013.01.14 13:21:00 -
[4] - Quote
Longshot Ravenwood wrote:Aeon Amadi wrote:TL;DR Version - Have more ISK than I know what to do with and hit the SP cap. Other than FW/fighting Rogue Drones, what else is there to do? You have the solo options:
- Buy skill books and plug them in, just because you can.
- Buy militia vehicle parts to assemble and test pilot.
- Squad up in unfamiliar fittings/styles just because.
- Try to do things just because you can (Example: Driving your LAVs backwards at all times while you're driving them; using them to ramp, then bailing out of them to reach rooftops; etc..)
And the social options:
- Found a corporation.
- Save it for upcoming stuff that you think you'll want (for example helping your corp fund a corp battle or defensive installation equipment when it's available).
- While in a corporation that you've joined/founded meet up with other mercs who aren't doing so well on their ISK revenues and speak with your CEO to get them money to help them do any of the above.
- Help with corp recruiting.
- Chat.
Lulz. Eve Online virtual chat room =D Now with Merc Spinning |
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Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2013.01.14 14:48:00 -
[5] - Quote
Guinevere Bravo wrote:Hit the SP cap? Then grind it out on another character for the day. Three characters x6 matches is around 2 hours without all the restocking and waiting for squads multiply this by 3 and you have over 6 hours a day of productive leveling. During the week if your still hitting 3 caps and have time to spare GO GET SOME SUN.
I have one character so this doesn't really apply to me... However, I'd like to enjoy the game in my spare time when I have more than two hours.
Also - I'm conveniently blessed with the life of a musician O_o I don't need sun xD |
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Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2013.01.14 14:49:00 -
[6] - Quote
KalOfTheRathi wrote:What else is there to do?
Nothing.
Hopefully, the Open Beta will enable more features and CCP will gradual include some of their promised features that got Non-Eve players, like myself, to join. Then there will be a different answer available.
Right now. Pretty much, nothing.
I have two characters. It was better with the Weekly SP Cap because after the weekly update there were a lot of battles that I could get my primary up to the cap in a few days. Or close enough, I usually quit when the rewards were too meager. Why bother, wait until next week. Then I would switch to my alt and do it again. The rewards weren't as high because a lot of the higher level players had exited after the SP Cap had hit them like my primary, and it took a little longer to hit the Cap.
Now, I have to grind everyday. On both my characters. Until I get bored and switch to a game that has rewards that are not meager.
Something versus Nothing.
I have been patient. I am becoming less so.
It is in open beta and they're connecting it to a pre-existing game.. It's one of those things where I'll say, "Hey bud, we've already got a randomization generator that affects time of day/terrain texture(s)/buildings on a map to go along with our pretty brutal gun game" so they've come a long way.. I'm just curious as to what else there will be to do after the Rogue Drones thing comes out - what they have planned that isn't just constant shooting. |
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Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2013.01.14 18:23:00 -
[7] - Quote
Skihids wrote:The "Something Else" that I'm looking for is a force composed of infantry, artillery, Armored core, and Air units under a coordinated command attacking a like force with complex strategy and tactics.
Dust is promising a much deeper FPS experience than a simple four man squad running in circles capturing points, and that is what I'm sticking around for. If it remains nothing but meaningless matches limited to squad tactics it won't be any more interesting than any other FPS out there.
We can hope that all of the maps become interconnected at some point, with much larger player counts, as to provide gameplay mechanics like Artillery.
Who wouldn't want to see a Minmatar Artillery HAV firing over mountains to provide ground support - only to have a fighter craft fly in and annihilate it from the air? |
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