Mavado V Noriega wrote:xprotoman23 wrote:Omnipotent Zitro wrote:We need Q-Sync squads last build!
I am tired of losing matches because of Blueberries!
I love seeing my squad go positive then seeing the rest of the team go so negative.
I'm tired of seeing them go 0-18 1-12 2-9 on my team. Let them be on the enemy team.
And don't come in saying go to team chat. Because nobody is ever in there, and if they are they are total idiots, because I check.
I'm going to start by saying it's 2013 and 4 man parties are a joke. They have never worked in Battlefield and have always been a complaint about the series. When i'm looking to play a game, I'm trying to play with more than 3 friends. Call of Duty handles pub matches perfectly. If you don't have friends you're supposed to go play free for all, or mercenary. There's absolutely no reason as to why groups or clans should be forced to play with the special players that really don't know how to play, or have the desire or wherewithal to play as a team and win a match. Nobody should have to camp clutch and carry in pub matches.
CCP needs to simply make a mercenary playlist that creates randomized teams if people don't have friends to play with. BTW to the players that are going to say this will split the player base. "F-U" This game will never be competitive as long as randoms are playing in the same pub matches and organized groups of players.
unless both sides fill a team with 1 corp on each side or friends on each side its still gonna be randoms
just because u have 2 big grps of random corps on the same side dont mean they will work together.
unlike most ppl here who only look out for their needs i see both sides
while this will lessen ppls frustrations with pubs it also makes it alot easier and increases the amount of redlines should u NOT get a decent corp on the other team.
Idk about others but redline fests for me are hella boring ill sit in an MCC and wait till the game is over just like i did on MAG sitting in the bunker afk
having a full team on ur side and gettin matched with like 5+6+5 from different corps will result in a redline for ur corp its whoever manages to fill a team with corpmates/friends will win almost every time.
And dont gimme "well its teamwork/organisation" honestly dont need teamwork in any game to beat randoms. especially if ur a full team u just zerg an objective and the uncoordinated enemy team will roll over and lose that obj
i much rather see better FW implementation somehow than ppl rolling hisec in full ******* zerg parties.
Enlist in a militia like in EVE and perhaps then individuals and corps can have large grp matchmaking but then that just makes the corp battle system useless as everyone will just use this MAG style large grp pub matches instead
PS: the game also needs LP as a 2ndary grind and faction gear.
I think the originally planned 6 man squads would be reasonable enough in our current pub matches.
For FW linking squads would be awesome, and having adverts for squads that aren't full, seeing adverts by corp / alliance / militia / standings ?
My feedback on FW in dust, not a complete idea but it fits here with a Q sync for larger groups:
https://forums.dust514.com/default.aspx?g=posts&t=50493&find=unreadI see FW being updated to were signing up with a Militia would give you the FW influence map in the Star Map for your faction. any Squad Leader looking for a battle could go to Faction Tab and see battles going on and the time left in battle, battles starting in a few minutes. As to allow for restocking, fit creation/editing, etc. and the current ability to create a battle but getting to see and choose SYSTEM > (available) PLANET > DISTRICT and how much it will influence that system for FW
Only way to gain LOYALTY POINTS (LP) would be signing up and fighting for only one side in New Eden. Although, making sure all factions have someone to fight for them that's a different story.
An easy way to make sure all factions have corps to battle each other, I think, is allow dust players to do Gallente & Minmatar vs Caldari & Amarr faction contracts, because they are allies.
LP and ISK to spend on Faction Gear would be the reason for corporate squads to do more then roll in pub matches after their SP cap has been hit.
As a side note, PvE, high sec vs low sec better rewards but more deadly drones obviously.
If FW districts have a captured timer for however long, few hours or whatever then there could be LP rewards, and whatever else we get from PvE, and could be really amazing and in large drone infestations call a Faction Rally (by NPC mail?) and allow for larger amounts of players then in the high sec PvE.
Thanks for reading as I'm posting with no sleep at 7:30 AM my time.
-Royal