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Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2013.01.14 11:12:00 -
[1] - Quote
Mavado V Noriega wrote:lowratehitman wrote:Mavado V Noriega wrote:Iron Wolf Saber wrote:I rather get Loyalty Points, Loyalty Point store where players can spend LP aquiring Army Gear (better than proto not as good as officer) better interation of FW system, better interface, clearer impact of your efforts, Vote for next planet to attack, reputation Gains and Losses, NPC challenger system (Ie npcs make contracts defenders don't show up they forefit) Removal of the Ante system, (move that to a new challenge system)
To top things off a hybrid certificate system that uses skill level training and active use of modules/weapons to reward players with additional amounts of SP/isk and help train them further as well as have new grind goals. THIS. @ OP no to SP in corp battles and **** no to making it uncapped because nothing stoppin ppl from making alt corps and farming SP. ppl need to stop thinking about SP SP SP all the time as a reason to play the game needs other things to play for other than just character progression jeez I edited it due to not actually meaning uncapped, but it did slip. You hit it on the dotted line.....sp sp sp, this is what alot of people worry about, it is in front of everyones eyes to see, and a simple solution to people not getting invonved in FW is to allow SP. At this juncture, what elese would motivate people to get involved? As it is half the people logg in for 1 hr to collect their daily,and addios. I am not speaking strictly on my behalf as if it is something I want, yet perhaps something that can be used to lure more players to FW. How about actual territorial conquest within FW??? not some half assed gambling system ccp implemented let us control districts/planets in FW and let it show up dust side so ppl can see which corps control what districts and if they control entire planets these things will motivate the REAL corps to get involved in FW not SP ppl that want to play this game solely for SP have no place in FW or nullsec
- LP & LP Store for Faction Army Gear This should be extremely easy to implement at this time CCP considering u just have to make stat tweaks and camo tweaks to already existing gear ingame. As for SP requirement Prof lvl 1 for weaponry or imo prof lvl 3 and have officer gear at prof lvl 5 Vehicles lvl 4, example needing Gallente HAV lvl 4 for "Army" (cant use navy :P) HAV lvl 5 is already for BO HAVs
- Territorial Conquest in FW Not gonna lie i got into this game and so did my corp for this very aspect of the game. U wait till null to introduce some form of player controlled territorial conquest and u lose ur biggest selling point of the game. Im sure most other corps are in the same boat as us with Territorial conquest being the main draw to this game.
So how do u do it? Let us control districts and planets and gain passive ISK for our corp. Show this DUST side as well so corps can see who owns what district and if they own entire planets. How u work out defending idk but a while back u said contracts were the key and u would be able to set them up to allow certain ppl u choose to be able to accept it or open it up to randoms. So in this case u own a district/planet u set the time window the enemy able to setup an attack contract and u can organise ur corp mates or allies to be on during that window or if u trust randoms or just got no friends u open it up for anyone to join this "mercenary" battle. That way a fight is always guaranteed and if not well thanks for the free district/planet
Currently there is little to no incentive to really play FW corp battles its a glorified gambling system atm and needs to change to be something more meaningful if u want this game to have a playerbase thats actually large by the time u do decide to drop nullsec on us so please CCP have some form of territorial conquest in there for FW, this is what honestly drew me to the game and is what STILL drives me to keep playing and beta testing this game along with actual tournies u guys host.
Yours truly, A venerated closed beta tester Mavado |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.01.14 11:40:00 -
[2] - Quote
Takahiro Kashuken wrote:Problem - Corps can rig planets for themselves
What happens if corp A make dummy corp B accept every contract they can with dummy corp B and corp B refuses to show hence corp A wins with no risk but yet gain passive ISK and LP from a phony win - CCP cannot stop that unless they change it so the corp actually has to show but if corp A is large enough they could easily get some members on alts to nip on and lose in 5/10min and help pad KDR/WLR
How many contracts can you put out on the same planet in 24hrs? if its infinite you can just time it down until the corp goes to sleep/runs out of active members and you start to win in your TZ and start to win by default while everyone is asleep, if its a set number like 10 then corps can rig it for themselves to suit them so even if the odd corp does cap it before the dummy corp can then it doesnt matter if they lose because 7/10 win they keep the planet
Passive ISK and LP? LP no you get that for stuff in general like defenidng and capturing and PvP not for sitting down and doing nothing, ISK i can agree with because the planet can do something
if they wanna setup dummy corps to rig **** then ok but be sure ur able to defend all the planets u got because legit corps lookin for a fight will put an attack contract on it to take it
as for the amount of contracts, thats why i put the idea up of having a time window like a reinforcement timer
agree with u on passive LP ppl should get that for fighting not passive ill edit that, ISK tho is good |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.01.14 11:56:00 -
[3] - Quote
Caz u wont need much EVE interaction for the planetary conquest if ccp wants to make it uber complicated then sure but leave that for nullsec, treat FW as nullsec lite and as an initial testing ground for full planetary conquest
Dont get ur comment on lose tons of equipment to win petty money....umm yea that happens now because ppl dont want to put up good collateral then go full tryhard with proto gear for a 100K contract......makes perfect sense /sarcasm
ur ISK comment solves itself with collateral + gaining passive ISK for ur corp wallet via owning the district, more districts u own = more ISK so the more fights u do in FW and win either to capture more districts or defend ur many districts means more ISK |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2013.01.14 15:29:00 -
[4] - Quote
btw Loyalty points is SHOULD be changed in DUST why? simple because the word LOYALTY implies ur loyal to a specific group/faction and that goes against the whole mercenaries lifestyle in DUST and wouldnt fit well within it and even IF CCP told u u had to enlist and join a militia to get LP then certain empires atm would be screwed in their LP store because we do not have racial variants for all the gear
LP should be renamed to MP (Mercenary Points) in DUST. We're mercs so we should earn Merc Points and be given access to all faction gear whether we enlisted in a faction or goin pure merc route. Then why enlist u ask? (granted ccp provides that option anyway) well perhaps enlisting will grant u a discount on that factions specific weaponry whereas others will pay a higher amount
Example: say u pay 7000 MP for a faction gallente HAV but ur goin the pure merc route perhaps u would pay 4000 MP if u enlisted ur corp under gallente and 5500 MP for their allies the minmatar (when minmatar gets their own HAVs of course) instead of payin the full 7000. That gives some sort of "loyalty" bonus to those that want to support a specific faction
@Caz im not talkin about nullsec ur comment was if we do planetary conquest for FW it would require more EVE interaction and to that i replied u wont necessarily need to add more now . Like i said treat FW planetary conquest as nullsec LITE, save the full blown stuff for nullsec....use FW to test SIMPLE planetary conquest mechanics so they can get feedback and data to make the full blown nullsec one much better and wont have any hiccups because they used FW as a testing ground think u misread my comment thinkin i was talkin about null planetary conquest requiring less |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.01.15 04:27:00 -
[5] - Quote
some good thoughts Royal i kinda disagree with ur suggestion slightly that just makes FW a gloried pub arena for big squads imo i personally dont wanna get rid of the organised corp v corp battles making it ur way means any jack corp that enlists in the militia can join our fights aka MAG frustrations all over again with randoms.
Let the district owner chose if he wants to open it up to randoms enlisted in the militia or keep it strictly corp mates and allies.
Last thing ppl want is QQ over some randy corp losing ur district/planet for u.
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Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2013.01.19 05:34:00 -
[6] - Quote
some more good feedback nice still waiting on nullabor to post ;) |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.01.19 15:55:00 -
[7] - Quote
From IRC this morning:
11:20Mavado: [CCP]Nullarbor: check the tweet i sent u plz :) 11:21[CCP]Nullarbor: i'll have a read over the thread 11:21Mavado: ty 11:21[CCP]Nullarbor: quick glance, we are talking about a lot of that stuff right now 11:21Mavado: :O 11:21Mavado: <3 11:22[CCP]Nullarbor>: probably not ready to comment yet except to say "we're not done yet" |
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