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Kain Spero
Imperfects Negative-Feedback
907
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Posted - 2013.01.14 15:34:00 -
[1] - Quote
Our guys were talking about something like this last night. I would love to have proxy chat in this game. I think it would add tons to the experience and solve a lot of problems.
These ideas are cool, but I agree with others that are saying that if you compromise the voice coms system too much with in game hacking etc. players will use other com methods instead to be competitive. |
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2013.01.14 17:44:00 -
[2] - Quote
Noc Tempre wrote:Proxy chat menu:
Transmit: TEAM/ENEMY/ALL/OFF Recieve: TEAM/ENEMY/ALL/OFF
Everyone wins.
+ Infinity
The ability to have these setting options will let people go as far down the rabbit hole as they want (enable transmit all for pub matches, switch it to team/off for competitive play, and everything in between). |
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2013.01.14 19:34:00 -
[3] - Quote
I was thinking, maybe even when transmit is off you could hear enemy coms, but it comes through sounding all garbled like it's still encrypted. |
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2013.01.14 22:52:00 -
[4] - Quote
Deranged Disaster wrote:Kain Spero wrote:I was thinking, maybe even when transmit is off you could hear enemy coms, but it comes through sounding all garbled like it's still encrypted. That's a really nice idea but.. we won't be able to taunt anyone that way..
What, I mean is that if you choose to not let the enemy hear your coms they will still hear something rather than if you have proxy transmit set to off to the enemy it doesn't transmit anything to the other team at all. Just add a little bit the immersion that comes from proxy chat even if people choose to not compromise their coms. Plus I think distorted and garbled laughter over a fallen enemy could still be pretty taunting. |
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2013.01.14 23:06:00 -
[5] - Quote
Grrr.... I keep wanting to add immersion features as well, but the logic here is sound. If a proxy system forces you to compromise your coms or give you a disadvantage it will not be used and result in a net loss to the game since time would be spent to implement an unused feature.
I like the PTT idea, which can now be dubbed Push to Trash Talk. |
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