Aighun
Zumari Force Projection Caldari State
666
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Posted - 2013.02.02 04:23:00 -
[1] - Quote
This thread is great fun. It is like when I first started playing the beta... but the opposite!
Water under the bridge. In the beginning I thought KBM implementation was a terrible idea.
Now, having played the game and gotten to know and like a number of KBM players I think it wasn't such a terrible idea after all.
I think CCP is doing a good enough job introducing such a wide variety of vehicles, weapons, and gear that no player is going to have a far reaching advantage in this game just because of their controller. If this game had a much narrower scope like COD then we would have a problem.
You can snipe more accurately with KBM. But you can tear it up much more easily in a drop ship or tank with controller. But that is just me.
I like to sit on a couch and use a controller. I think it is great that someone who likes to sit at a desk and use KBM can do so.
Edit* The OP makes a point that is empirically verifiable: it is just physically not possible to achieve the accuracy of pointing and clicking, I mean, aiming a reticle and shooting using a controller that you can using KBM. But misses something about Dust that is just much bigger than the controller wars. One player can't win this game. One weapon, or style of combat or dropsuit load out is not a game winner. There is already so much more to this game in teamwork and just getting a good balanced squad that works well together in your corp that controller becomes a side issue. Yeah, maybe if your only goal was to top the leader board in pub matches with the most kills while sniping, you could use KBM and get an advantage. And there is room in Dust for you to do that. Like I said before, there is enough stuff in this game that plays differently in enough ways to give any of the device options we can use the chance to be totally OP. Except maybe Move. Get to work on the Move! It looks fun. This is not only a console shooter, it is a PS 3 exclusive!
Dust is growing by the day and we can all play how we like. And I like that about this game. The more choices we give players, the more we can bring together players with different styles of gameplay and allow them all to kill each other using the toys they like best, the better. |