|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.13 23:55:00 -
[1] - Quote
Scheneighnay McBob wrote:The problem I see with HAVs and armor burning is that unlike LAVs and dropsuits, they blow up when their armor reaches 0. As long as my LAV has shields left, it won't blow up at 0 armor.
I was curious about this.....wonder if the mechanic was even intentional since nothing else does it, anyone know if the armor tanks do the same bleed? |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.14 00:23:00 -
[2] - Quote
Zero Harpuia wrote:DestrukterDust wrote:Zero Harpuia wrote:All tanks burn when in the lower armor percentages. It's one of the many reasons why armor tanks were ridiculously underpowered in older builds(and may still be).
Personally, I think they just like the fire effects, but the effects actually do damage. So they want the effects, but don't want fire to not burn. well in eve while your in structure your ship burns, like really burns, but no damage :) so since the game comes from eve shouldn't that mechanic be the same? or did the super advanced space ppl have super primitive ground assault vehicles? Since I'd think the vehicles would come before the space ships. I know, I play EVE as well. But in EVE you can ram the sun(s) with no ill effect. In DUST you're a prick in a suit, so they may incorporate fire hazards or incendiary weapons at some point. Also, the fact that there is fire in space confuzzles me. As a miner I don't see burning ships much, but if you can see what is on fire from an external viewpoint then chances are it's already had it's atmosphere vented into space... but I digress. REMOVE THE BLASTED FIRE DAMAGE, says my experience with armor tanking 2 builds hence. And if you won't, give shield tanks an equivalent weakness, like partial damage bleed into armor like weak shields in EVE do.
The thing is shield tanks have this prob too, armor tanks have a chance to rep it up but with shields you just bleed. Shouldn't have to suffer in shield slots to fit an armor rep just to rep armor bleeds, and ya I think it needs to be removed for both tanks. |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.16 03:30:00 -
[3] - Quote
c'mon guys we need more posts in this thread, this is a crap mechanic and def deafts the purpose of how eve works with armor buffers ect, can't go armor buffer when remote reps won't catch before tank bleed blows you up. |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.16 03:52:00 -
[4] - Quote
Alldin Kan wrote:Tiel Syysch wrote:We've been saying this for a very long time. I'd be more ok with some kind of mobility or damage output penalty when near-dead, but punishing people for barely surviving is the dumbest thing ever. CCP is unwilling so far to admit that this was a bad design decision, though. Carry an armor rep like everyone else should do. Thread closed.
does it with armor and shield tanks bro, pretty stupid i can fit an armor rep to my suit then hop out and rep it then hop back in, shouldn't happen, doesnt happen in eve and this is the future dude! lol even now and days like ppl have said before, have the ability to put out fires. come on now. |
|
|
|