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hershman001
Creepers Corp. Creepers Alliance
25
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Posted - 2013.01.12 14:48:00 -
[1] - Quote
Yeah I havent followed the whole DUST progression very closely. Been doin the closed beta, mostly in the beginning. And after they reset the skills it was more like "meh, whatever." On again off again until Chromosome.
But I noticed at some point along the way the maps changed. And looking back on it now DUST had something really good. It was great in that one map where the mothership was traversing a long battlefield to overtake a large military base. These were real objectives. With mobility. The allied forces stormed the battlefield alongside the huge airship with fights erupting across the entire stretch of the way.
A few would go straight, head on into the fray destroying any threat to the payload. Some forward thinking fighters slipped through the cracks to show up and harass future, but inevitable targets down the road. Those kind of dynamics hold a lot if you ask me. Not just strategy and tactics, but theres a kind of 'culture' i feel is brought on by these variables.
So I just wondered why take that work out now? (or recently as it was a few months ago if im not mistaken). I'm truly sad to see it gone. And to be replaced with two starting ships doing rock em sock em robots for 20 minutes? It just isnt progressive in my opinion.
If anyone knows the inner details of the matter... I hope CCP is only now submerging pieces of the game that passed testing, and will add them back in to flesh out the full release of the game. If thats the case kudos on this great game CCP. I for one look forward to this year on the battlefields of DUST514 :) |

hershman001
Creepers Corp. Creepers Alliance
25
 |
Posted - 2013.01.12 15:24:00 -
[2] - Quote
I dunno, if it was a balance issue then why not re-balance it? It is a beta after all
Like add more defensive turrets and outposts, that kind of thing. Hey, maybe if the defending team sucks the MCC can sprout wings and fly faster!
I mean its hard to believe they would just throw it out for being somewhat outmatched at times... the same things happens with the tiny skirmishes that are in now. Its the nature of competition. |

hershman001
Creepers Corp. Creepers Alliance
25
 |
Posted - 2013.01.12 16:04:00 -
[3] - Quote
Reav Hannari wrote:If you look at the maps in the current rotation you'll see they all connect together.
This is very interesting. I never noticed as it all looked like desert to me :) |

hershman001
Creepers Corp. Creepers Alliance
71
 |
Posted - 2013.04.04 22:45:00 -
[4] - Quote
Anyone else want this back in Uprising? |
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