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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2013.01.11 19:29:00 -
[1] - Quote
Kaim Argonaur wrote:im kinda meh on the weapon customizing thing, unless it added some aesthetics to your gear then hell that would be epic; the only thing is i would want mod-able armors to... im a sniper so as a result im squishy as hell, would be nice to have a way to spec up my drop suit and be able to look unique from the rest. i mean im half considering buying a hev-ds just to be able to survive climbing to my vantage point.
If you don't want to be squishy, put on an assault dropsuit, heavy, or anything but scout. Shield extenders and armor plates also help. Any gun can be equipped on any dropsuit (with the exception of heavy weapons), create and customize your fittings to be the way you want them too.
To the OP; I like this Idea a lot, +1. Creating your own variants with tweaks and customization would be way more fun and personal. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.13 12:26:00 -
[2] - Quote
I love the idea of creating our own variants with deep customization instead of just buying pre-made variants. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.15 10:11:00 -
[3] - Quote
I imagine one could create burst weapons set to a wide range of shots per burst. More shots per burst, the less damage each shot gets. You could create a 3 round burst AR with less damage than the basic AR variant, but more damage with the current burst variant. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.25 06:23:00 -
[4] - Quote
To the OP, I would change the title to specify how this would make variants obsolete. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.25 21:33:00 -
[5] - Quote
Mobius Wyvern wrote:Ulysses Knapse wrote:I wholeheartedly agree and I have been thinking this for a while. Different tech levels could also have cooler, more unique customization options, similarly to how (in EVE) Tech III ships are very flexible and how Tech II weapons can utilize advanced ammunition types. Ammunition types may be a bit too high on the complexity scale, honestly. Part of the reason we don't have any right now is they've been trying to make Dust so it doesn't murder new players as badly as EVE does.
I think ammo types are coming eventually. "[SUGGESTION] Ammo types treated as weapon customization modules Update: The design team will discuss ways of implementing this." https://forums.dust514.com/default.aspx?g=posts&m=483244#post483244 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.30 08:53:00 -
[6] - Quote
Customizatons > pre-made variants |
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