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Thread Statistics | Show CCP posts - 0 post(s) |
Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.11 01:54:00 -
[1] - Quote
I hit my daily cap well under 2 hours. Now I get 75 SP per match. This is HORRIBLE! My booster is only good for 2 hours instead of a full 24. I am now wasting my CASH on a broken game mechanic. I want my Booster Deactivated or Reset until this is fixed. If this is not fixed, I would greatly appreciate some way to refund my Merc Pack as Nothing is of any value to me anymore. None of it. |
Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.11 01:57:00 -
[2] - Quote
Why are people that can afford to play more than 2 hours a day being held back by terrible players that are only on 1 hour on a sunday? |
Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.11 03:06:00 -
[3] - Quote
Berserker007 wrote: For a 30 day booster, you get a total of 720hours of active boost. However with the cap being hit in 2-3hours, you are getting between 60-90hours of active booster from said booster. So essentially your 30 boosters is 88% wasted on either not playing, or already hitting the cap and get 75SP.
Berserker007 nailed it. Thanks for putting the math in my head, onto the board for everyone to see. |
Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.11 04:47:00 -
[4] - Quote
so we are paying for a larger SP cap now? Is that really what the active booster is? That sounds more like a Flat rate 1 time chunk. there should be No SP cap. they need to get the numbers right so each battle is earning a relative number. Why should my first game of the day give me 5k sp and the last game of the day give me 50? Get rid of any kind of SP cap, daily/weekly/monthly. Who cares if some tweeker snorts a rail of high octane meth and plays the game for 200 hours straight, I applaud his dedication and he should be rightfully rewarded.
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Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.11 05:18:00 -
[5] - Quote
Who are you? John Titor?
Let me remind you what CCP advertised:
What does the Active Skill Booster do?
In DUST 514, mercenaries gain skill points that they can apply to skills to increase bonuses and unlock access to higher tiers of gear. The 30-day Active Skill Booster increases the rate at which you gain points, allowing you to train skills and increase your options at an accelerated rate for a limited period of time.
"increases the rate at which you gain points" When did the word "Rate" become synonymous with "Cap"
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Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.11 05:57:00 -
[6] - Quote
Don't put me on the boat with any of those clowns that asked for any kind of cap. Not to mention you are off topic. This thread has no concerns with iSk earned or lost. This is strictly about balanced SP gain from match to match and figuring out how to fix the 30 day active booster, or how to get it refunded. |
Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.11 06:47:00 -
[7] - Quote
Passive SP was a nice treat, but It really isn't necessary. I know they're trying hard to keep it EvE-like, but if passive SP is one of the reasons Active SP is so terrible, then Passive SP needs to go. Why should passive players be able to keep up with active players?
What about other characters that aren't earning the Passive SP? Where is the balance there? For that matter, why should someones character that has 10% play time be riding the coattails of a character that has 90% play time?
just a random number: to get 250k SP it would take you 5000 matches @50SP per match and 3333 matches@75SP per match |
Beyobi
Soldiers Of One Network Orion Empire
44
|
Posted - 2013.01.11 07:17:00 -
[8] - Quote
Was CCP aware this was a problem? Could they have prevented us from using the boosters until it was fixed? Was I aware I would cap out after 5 matches. Activated my booster before I even played 1 match to find out it was damaged this bad. I still have 2 left, and if the system is broken then I want my money back, take my merc pack stuff away and gimme my money. Simple. You will have no more complaints from me ever again, as I would have no room to argue anything as I would be a free player, or a banned one. |
Beyobi
Soldiers Of One Network Orion Empire
44
|
Posted - 2013.01.11 20:19:00 -
[9] - Quote
This was supposedly the final character wipe , we are not being reimbursed for anything lost. If I knew there was another wipe with items reset, I wouldn't be voiceing my concerns. Now my 30 day boosters with a real world value of $15 dollars each are worthless. I'm out $45 dollars that I spent to support this game 6 month ago. The stats and environment of this game have drastically degraded to the point I am losing faith and interest in supporting it. If the game isn't released yet, then there shouldn't be a problem refunding my merc packs. Fix SP gain per battle or gimme my money back and I'll be on my way. |
Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.11 20:23:00 -
[10] - Quote
The SP gains don't even reflect if you are a good player. People going 13/2 are earning the same sp as people going 0/9.
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Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.11 22:47:00 -
[11] - Quote
All I'm trying to say is spread the dam points out.
Start a simple base of let's say 500sp for participating in the battle. Now let's start adding points for in battle actions, simple numbers. 25sp for a kill, 10sp for an assist 10sp for a revive. etc. SP Gain stays relative from match to match. Now achieving 1500sp per match will not be an easy task. People can play more than 15 matches and still get rewarded SP for playing and we don't earn more sp in a day than CCP wants. Are you grasping my idea yet? Help me out here.
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Beyobi
Soldiers Of One Network Orion Empire
44
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Posted - 2013.01.12 20:47:00 -
[12] - Quote
Why Don't we skill our characters in Dust 514 like the EvE characters? Investing Actual time into a skill? Get rid of SP active gains, and now WP is used to gauge your battle effectiveness. Get rid of the Boosters and refund in Aurum. How about that idea? |
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