Overlord Ulath
Doomheim
85
|
Posted - 2013.01.10 01:45:00 -
[1] - Quote
All of that would be negated if we just go back to the weekly cap but keep the same math for SP accumulation we have now. You get lower SP per match so you hit the cap slower than we did before, but at the same time you could reach the cap any time that week if you put in enough effort.
The whole issue would be resolved however if you have an overall global cap starting from the day you make your new character. If you miss a week or two due to some emergency, you will still be getting around 6k SP per match, but don't reach the cap until you reach the amount of SP you would have had if you hadn't missed that week or two. You'd never reach the level of people who have been around from the beginning, but you would always be able to make up for SP you missed.
Of course, this has all been said over and over, but I still see no CCP response. |
Overlord Ulath
Doomheim
85
|
Posted - 2013.01.10 07:27:00 -
[2] - Quote
Odiain Suliis wrote:Overlord Ulath wrote:All of that would be negated if we just go back to the weekly cap but keep the same math for SP accumulation we have now. You get lower SP per match so you hit the cap slower than we did before, but at the same time you could reach the cap any time that week if you put in enough effort.
The whole issue would be resolved however if you have an overall global cap starting from the day you make your new character. If you miss a week or two due to some emergency, you will still be getting around 6k SP per match, but don't reach the cap until you reach the amount of SP you would have had if you hadn't missed that week or two. You'd never reach the level of people who have been around from the beginning, but you would always be able to make up for SP you missed.
Of course, this has all been said over and over, but I still see no CCP response. Issue with this 'global cap' as suggested above is that, it leads to situation where if one wants to do things in optimal way then all 3 char slots need to be used, even tho one only uses 1 char. Because if one didn't create those 2 others one would be missing out SP accrual to those chars. Those alts would be there for no other reason than to just-in-case. That is the issue with any situation where we have a cap, including the one we are in now. Since there is a cap, the only way to keep building up SP is to have multiple characters and USE those alts since passive SP can only build for one of your characters.
The counter balance to this, weak though it is, is that though you stop gaining SP, you are still building up WP, win/loss ratio, K/D and kills for both yourself and your corp on the leaderboards. When you have multiple characters, those points are all split up so your place in the boards is much lower than it would be if you were to keep playing on the same character.
So unless they ditch the cap, a global cap is the best solution for making sure people don't miss out on any SP they could have gained. |