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Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
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Posted - 2013.01.08 09:58:00 -
[1] - Quote
Laurent Cazaderon wrote: also boosters become pointless on a daily cap. Worth it to play at weekends and use a booster to get as much Weekly SP in time available.
Agreed Active boosters are pointless with this system in place.
BUT HEY at least the no-lifers will always be above the people who cannot dedicate time to the game everyday...
the whole idea that the community wanted a Daily cap was to get MORE SP not less and to not hit that wall on friday that makes someone not want to play |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2013.01.08 09:58:00 -
[2] - Quote
Enkidu Camuel wrote:Daily cap will also means that we're getting closer to Open Beta, perhaps CCP is trying to give "enough" SP to the players so they can taste the high tier gears before the reset, so a daily reset and a daily cap is not that bad if we add that explanation... but still it's just a theory.
I have a theory.................................................................................7 years |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2013.01.08 10:09:00 -
[3] - Quote
xAckie wrote:Enji Elric wrote:Enkidu Camuel wrote:Daily cap will also means that we're getting closer to Open Beta, perhaps CCP is trying to give "enough" SP to the players so they can taste the high tier gears before the reset, so a daily reset and a daily cap is not that bad if we add that explanation... but still it's just a theory. I have a theory.................................................................................7 years I have a feeling you may be right. They should just make all SP gain passive if this is the idea.
you mean like i plan out my progress with timers and just let it go, then go and play battles just for money and glory................. i have heard of this system somewhere........ this place i heard it from had no active experience at all and made the game very boring indeed......... i just can't remember what that game was called
I do remember that because of the experience system I thought it was mind-numbingly boring and i could never dedicate enough time to it so i stopped playing.
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Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2013.01.08 10:17:00 -
[4] - Quote
steadyhand amarr wrote:I would be happy with passive only skill system like Eve fairest way to do it so by that thought process (if we are still using SP and not a TIMER) if the game goes commecial in april I download the game create my character then i deploy for a year. (no PS3 in afghanistan, (not online anyhow)) come home in may of 2014 and boot my character back up i would have just as many skill points as you without ever playing the game....
does that seem fair to you? |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2013.01.08 10:22:00 -
[5] - Quote
CCP_Frame wrote:Here are the details regarding the skill point reward system change at downtime today. To make comparisons between the old and the new system easier, weGÇÖve included outlines of both below.
Old system: Weekly cycle (reset every Tuesday) Weekly allowance of 190,400 SP per week (7x 27,200 SP, hard-capped) Diminishing returns on warpoints and time spent GÇô the more you play, the less you get (until you hit the cap) No consolation prize GÇô once you hit the cap, you get nothing
New system: Daily cycle (reset at downtime) Daily allowance of 27,200 SP per day (hard-capped) Linear returns to warpoints and time spent GÇô the better you play, the more you earn (until you hit the cap) - Warpoints earned are converted into skillpoints (1 WP = 1 SP) - Time spent in battle grants SP (1 second = 5 SP) - Consolation prize of 50 SP per battle once the daily cap has been hit So does this mean we will be seeing a fix about squads going into battle with empty maps/no enemies then the enemy players only come in when the MCC is almost destroyed? |
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