|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.05 21:26:00 -
[1] - Quote
SoTa PoP wrote:mikegunnz wrote:You can't argue, nades are ridiculous now. 2/3 times, someone is losing a gunfight... BAM! Just toss your nades and you'll take them with you. Nades were good before. (in terms of timer) If a player was good enough to cook the grenade and kill me with it, so be it. Am I to understand the timer on the nade was reduced? I thought it was just the throwing mechanic that was changed. Throwing must have gotten hotfixed since the build went up,because the actual throwing is a touch slower than it was when this build was released.
Anyway,I'm about sick of people QQ'ing about grenades because they get killed by them.Adapt of die. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.05 21:47:00 -
[2] - Quote
Bhor Derri wrote:The granades were working perfectly fine in the last build imo , you could arc them over walls and actually cook it to make it explode in a poor mercs face , this build ruined it Grenades were absolutely horrible in the last build.The actual physics,or lack there of,is the main reason that CCP completely revamped them.
Personally,I would just take out the cooking mechanic now,and make it where you can actually hold them in your hand as long as you want to,until you are ready to throw them.
MAG had THE best grenade mechanics that I've seen in a FPS,but I'm bias considering that I probably had more frag kills that anyone else in the game. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.06 16:50:00 -
[3] - Quote
Mr Zitro wrote:Mikel Dracionas wrote:Grenades are supposed to be deadly they are explosive And bullets are suppose to kill... Militia gernades should only do 200 damage to encourage people to spec into better gear More like,grenades should be doing the same damage to encourage people getting killed by them to spec into better gear that's more resistant to grenade damage.But right now,that gear doesn't exist.
Basically,the thing with locus grenades damage is that they should be the opposite of flux grenades,where they are more effective against armor and less against shields.
Again though,it's the symptom of something that is being used as intended,yet people are QQ'ing because they are getting killed.People compare them the the broken remote explosives from a couple of builds ago,but that's exactly how they are supposed to work! |
|
|
|