|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2013.01.01 21:18:00 -
[1] - Quote
I do fine with a scout smg. The faster paced gameplay of chrome makes it the new HMG LAV combo for me. For a close range, high rof weapon, I think reducing the spray was effectively a minor nerf, but with the cheaper sharpshooter of sidearms, you can really scare the hell out of an AR when they realise you can shred them at mid-range.
But all that aside: they aren't meant to be main weapons. Stop expecting them to compete with other categories of weapons that have higher sp requirements. |
Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2013.01.01 22:35:00 -
[2] - Quote
Th3rdSun wrote:Chunky Munkey wrote:I do fine with a scout smg. The faster paced gameplay of chrome makes it the new HMG LAV combo for me. For a close range, high rof weapon, I think reducing the spray was effectively a minor nerf, but with the cheaper sharpshooter of sidearms, you can really scare the hell out of an AR when they realise you can shred them at mid-range.
But all that aside: they aren't meant to be main weapons. Stop expecting them to compete with other categories of weapons that have higher sp requirements. That's the problem with them and why they aren't true SMGs.True SMGs can be very effective as main weapons,but since these are machine pistols and not SMGs,they aren't.
And true lasers are more powerful at close range, true clones cost more than a pistol, true missiles have enormous splash damage etc etc. We can't rely on how real life equivalents behave because real war isn't tailored to be fair, competitive & enjoyable. |
Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2013.01.02 02:11:00 -
[3] - Quote
Th3rdSun wrote:Chunky Munkey wrote:Th3rdSun wrote:Chunky Munkey wrote:I do fine with a scout smg. The faster paced gameplay of chrome makes it the new HMG LAV combo for me. For a close range, high rof weapon, I think reducing the spray was effectively a minor nerf, but with the cheaper sharpshooter of sidearms, you can really scare the hell out of an AR when they realise you can shred them at mid-range.
But all that aside: they aren't meant to be main weapons. Stop expecting them to compete with other categories of weapons that have higher sp requirements. That's the problem with them and why they aren't true SMGs.True SMGs can be very effective as main weapons,but since these are machine pistols and not SMGs,they aren't. And true lasers are more powerful at close range, true clones cost more than a pistol, true missiles have enormous splash damage etc etc. We can't rely on how real life equivalents behave because real war isn't tailored to be fair, competitive & enjoyable. What's your point? I'm saying that as a machine pistol,they are working as intended,but since calling them SMGs is a misnomer,they aren't performing like a SMG.
I don't follow. My point's right there. |
|
|
|