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Thread Statistics | Show CCP posts - 0 post(s) |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.26 17:49:00 -
[1] - Quote
I like it, I wouldn't be adverse to having planetary modules in my cargo hold for you. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.27 20:08:00 -
[2] - Quote
Installations come from the Warbarge. The reason they don't burn up is they have shielding. MCCs are pretty big already, if they had to carry everything possible then they'd start getting on to carrier size or bigger. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.28 02:43:00 -
[3] - Quote
jenza aranda wrote:Ulysses Knapse wrote:Installations are called from the War Barge? That's news to me. I was pretty sure that they came from the MCC. Then again, I'm probably right. Installations would either take a long time to be launched from orbit, or wouldn't survive. I think it would be best if everything still came from the MCC. have you ever looked at them coming down? they fall from very very very high up in the sky, no where near the MCC
Like I said....straight down from orbit. Now that would be an interesting way to get into the fight. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.28 18:20:00 -
[4] - Quote
G Torq wrote:Octavian Vetiver wrote:jenza aranda wrote:Ulysses Knapse wrote:Installations are called from the War Barge? That's news to me. I was pretty sure that they came from the MCC. Then again, I'm probably right. Installations would either take a long time to be launched from orbit, or wouldn't survive. I think it would be best if everything still came from the MCC. have you ever looked at them coming down? they fall from very very very high up in the sky, no where near the MCC Like I said....straight down from orbit. Now that would be an interesting way to get into the fight. As long as you can aim+shoot, yes please :) Meanwhile: Drops and whatnut from space should have a cool-down timer to keep anyone from spamming (although costs should also limit spam), and a loading-time.... Dropping a turret should take a moment or 2, just to prep the damn thing.
Kind hard to aim and shoot when you're dropping out of the sky at many meters per second. Also, yes cool down timer for drops is definitely needed. Kind of like jettison containers take 2 minutes and 30 seconds to get a new can in place. |
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