Wicked Glory wrote:Yes please. Suppression and sunglare are absolutely necessary if CCP wants to make DUST successful. This game needs more realism and more skill and suppression and sunglare help with that.
Wicked knows wats up

Octavian Vetiver wrote:There is nothing realistic about the suppression effect. When a bullet goes by time doesn't slow down, you don't see shimmery waves in the air, and you also don't stand there like a moron shocked to the core because someone shot at you. Unless you really aren't the brightest spoon in the drawer and have never been shot at before. That suppression mechanic on that video looks simply ********. And the one poster was right, you can hype up a game to get 15million people to buy it. But if it's total junk then those people won't play it long.
sounds like u got suppressed one too many times on the superior tactical game!
maybe u should go back to cod with ur run an gun tactics and let the real clans shine
its ok i dont even have enough raw skill to pull off such amazing suppression tactics either.....im not even decent but i still try.... :(
HECATONCHIRES GYGES wrote:Regis Mk V wrote:Not a fan of suppression but I see no issue in bipods. If someone wants to hunker down then let them Dust is supposed to offer you the freedom to play how you want. I still think prone should be allowed in the game it's not going to hurt and can be used as a tactical advantage.
Your not even on this game enough to even formulate and opinion much less contribute.Every thread Ive ever read of yours is to knock the game or talk about MAG.I thought you said you weren't ever going to play this game?Why are you back?
Freedom to play how you want?I dont even see you in matches.Your not playing the game period.Ive never once heard the devs say Dust is about going prone.Still whining about going prone?Damn you're lame.
please take ur off topic discussions somewhere else. this thread is about adding realism and more immersion to dust to make it a better game not only from a visual standpoint but also a more tactically sound game as well. Please contribute to the discussion but if u wish to talk about MAG may i humbly suggest u make another thread.