Zat Earthshatter
Osmon Surveillance Caldari State
304
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Posted - 2012.12.23 22:35:00 -
[1] - Quote
To filter down the OP, it basically calls for an Infantry Fighting Vehicle (or IFV) with a "medium-class" turret on top, as well as a "dig-in" mode that adds protection.
Notice how i didn't use APC to describe it. That is because an APC would carry more passengers (8-10 imo), and use small turrets so it can focus on more HP.
the role that the IFV would fulfill is actually the very role we currently improvise with LAVs: get a couple of soggy butts to the objective, then have the turret keep overwatch while the squad does its thing. Obviously, this would relegate the LAVs role to a "patrol" or "scout" vehicle, as a light-class vehicle should be.
now for that shield: This is great for the Overwatch portion of the IFV role, as you would need the protection if you are at the frontlines of a large battle. However, the use of an extra shield only works for the Caldari. Large boost to shield HP and booster repair (Shield Active tank)
Gallente: Fullerene Sheet Armor Unrolls curtains of "soft" armor over the exterior, then signals them to harden to Tritanium-grade strength. Greatly improves armor HP and repair when active. (Armor Active tank)
Amarr: "Bulwark" Guard System Shifts extra armor plating over the wheels and vulnerable bits. Strong armor resistance boost. (Armor Buffer tank.)
Minmatar: Plasma reconfiguration Allows the shield generators to create shield plasma from solid matter, augmenting the gas-fed system as well as altering harmonic frequencies. Now duct tape works on shields too! Large boost to shield regen and resistance (Shield Passive Tank) |
Zat Earthshatter
Osmon Surveillance Caldari State
304
|
Posted - 2012.12.25 10:58:00 -
[2] - Quote
Read your updated OP
Your Command variant would likely begin to enter the OP territory - this is simply because the Command greatly increases squad attack, and the reinforced mode greatly buffs defense. Because it reinforces the frontline soliders, I suggest that it be focused to Command modules.
As for the reinforced mode, that can be the focus of a new variant, which I dub the Overwatch. This version doesn't have the CRU ability and less troop capacity, but gains a low-percentage turret damage buff as well as thicker defenses.
Lastly, the MAV shouldn't get to use Large Turrets. If you must have a medium-class use those, suggest a separate Tank Destroyer class of vehicles - which would get things even more complicated. The Medium Turret at the core of all these suggestions would have sufficient light-armor and anti-infantry damage, with specific racial weapon subtypes focused towards infantry or vehicle damage.
Projectile Autocannon - Anti-Infantry Artillery - Anti-Vehicle
Missile Rocket - AI "Cruise" - AV
Laser Pulse - AI Beam - AV
Hybrid Blaster - AI Railgun - AV |