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![God Hates Lags God Hates Lags](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_female_128.jpg)
God Hates Lags
Amarr Templars Amarr Empire
5
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Posted - 2012.12.21 17:32:00 -
[1] - Quote
I was expecting to see some of the massive maps we'd been told about this build, but instead the maps just got smaller. Eagerly waiting to see some expanded maps. |
![Mobius Wyvern Mobius Wyvern](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.12.21 17:34:00 -
[2] - Quote
God Hates Lags wrote:I was expecting to see some of the massive maps we'd been told about this build, but instead the maps just got smaller. Eagerly waiting to see some expanded maps. The only maps that got smaller were Ambush ones, and that was in response to the whining about vehicles being used in them. Play more Skirmish. |
![God Hates Lags God Hates Lags](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_female_128.jpg)
God Hates Lags
Amarr Templars Amarr Empire
5
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Posted - 2012.12.21 17:45:00 -
[3] - Quote
Mobius Wyvern wrote:God Hates Lags wrote:I was expecting to see some of the massive maps we'd been told about this build, but instead the maps just got smaller. Eagerly waiting to see some expanded maps. The only maps that got smaller were Ambush ones, and that was in response to the whining about vehicles being used in them. Play more Skirmish.
Whenever I play skirmish it's just me vs. a bunch of redline snipers. And Manus peak definitely got smaller in both of them. |
![DarkShadowFox DarkShadowFox](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2012.12.21 17:55:00 -
[4] - Quote
sigh, there was a reason they shrunk down the maps.. |
![Pilot Trace Pilot Trace](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Pilot Trace
Osmon Surveillance Caldari State
5
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Posted - 2012.12.21 19:14:00 -
[5] - Quote
I agree, the maps are smaller than they should be. Dust, when it comes to non instant action battles should have massive areas to allow for more vehicle movement (flight wise) while also giving the ability to flank the enemy.
If you aren't centered around the objectives in that type of open area, while fighting for your corp/alliance/coalition, they obviously they picked the wrong people for the job. Air vehicles, especially jets (still praying they add them) need to have more than enough room to move around. (like in Battlefield 3) Right now, I don't see enough room to work with, maybe with a couple drop ships its fine, but when you are flying around a couple million isk assault helo, I would like to have more places to hide from missiles than just back at base. |
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