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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.21 15:02:00 -
[1] - Quote
I've been saying that since the E3 build.
Also, push to talk should be off by default, and team chat should be the default channel on entering a battle. |
Garrett Blacknova
Codex Troopers
2365
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Posted - 2013.04.03 13:11:00 -
[2] - Quote
So just to defend my point a little...
Voice on by default? Obvious. This just makes sense.
PTT off by default? Why are you arguing? Most annoying blue dots don't turn their mics on instantly, because they're idiots. If they don't turn their mic on, they won't be annoying you. Also, and more importantly, if they're that bad, THAT'S WHY YOU HAVE A MUTE OPTION. First, ask them to shut up. If they don't, mute them.
And for those arguing that swapping it is unfair on those who want it off, voice on is the industry standard for basically every current-gen console game that isn't DUST. The majority of multiplayer console games - not even just FPS games - default to having voice chat turned on. The majority of console games ALSO have no PTT support at all, let alone defaulting to it being off. There are enough PTT-enabled games for it to be reasonable either way, but I'd rather see it off by default than on, because it's more standard for a console game to not have PTT options at all than to have it default to being turned on.
Also, because the standard is so familiar to players, when you don't hear voices, the immediate assumption is that the game doesn't support voice. When you DO hear voices and would rather not, there's no rational person who would immediately assume that the game doesn't give you a "disable" option, but the reverse assumption makes sense with the way almost every multiplayer game with voice chat funcitonality has ever worked in the history of gaming consoles. |
Garrett Blacknova
Codex Troopers
2366
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Posted - 2013.04.03 14:21:00 -
[3] - Quote
Daedric Lothar wrote:Let me ask you this. When you started this game, did you not know that it had voice support? Or, did you understand it had voice support and you had to activate it? Your statement says the immediate assumption is that if it isn't there that you assume it doesn't have voice support. I am quite sure all those blueberries out there know there is voice support for this game. They just don't have it turned on. Considering the vast majority of people seem to have it turned off most the time, I fail to see why it should be activated.
When I started playing this game, I knew there was voice. And I didn't want it. I turned it on because I was curious and game after game would just be some random guy munching on potato chips, every time. The only time I enjoyed voice support was when I got into a corp. I've had several friends start playing the game, and immediately ask me in our PSN chat "does this game not have voice?"
I knew there was voice, because like almost every other game I've ever played, I researched before picking it up.
If voice doesn't just work, most console gamers assume it isn't there.
If a game DOES support voice and you don't want it, most people assume they're going to have to disable it. If you don't want voice, then you're in the minority anyway, and default settings should cater to the majority, not the minority (as long as the minority is catered to OPTIONALLY, as in this case with a "disable" option).
Also, potato chip guy is a perfect example of why there's a MUTE FUNCTION. |
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