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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Michael Sebi
Doomheim
14
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Posted - 2012.12.21 06:22:00 -
[1] - Quote
There should be a 3rd person camera mode so we can see our character and what's behind him/her, Ex: You are shooting down a squad of enemies about to get the final kill when, somebody kills you from behind . This mode will keep that from happening, in which benefiting us for the greater good . |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.12.21 06:27:00 -
[2] - Quote
Michael Sebi wrote:There should be a 3rd person camera mode so we can see our character and what's behind him/her, Ex: You are shooting down a squad of enemies about to get the final kill when, somebody kills you from behind . This mode will keep that from happening, in which benefiting us for the greater good . Absolutely not. Just look at videos of corridor battles in Planetside. It's a terrible idea. |
Michael Sebi
Doomheim
14
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Posted - 2012.12.21 06:33:00 -
[3] - Quote
Mobius Wyvern wrote:Michael Sebi wrote:There should be a 3rd person camera mode so we can see our character and what's behind him/her, Ex: You are shooting down a squad of enemies about to get the final kill when, somebody kills you from behind . This mode will keep that from happening, in which benefiting us for the greater good . Absolutely not. Just look at videos of corridor battles in Planetside. It's a terrible idea. Really? I just want this so people can stop shooting players in the BACK, really ticked about that |
Kosen Driago
WarRavens
25
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Posted - 2012.12.21 06:42:00 -
[4] - Quote
Michael Sebi wrote:Mobius Wyvern wrote:Michael Sebi wrote:There should be a 3rd person camera mode so we can see our character and what's behind him/her, Ex: You are shooting down a squad of enemies about to get the final kill when, somebody kills you from behind . This mode will keep that from happening, in which benefiting us for the greater good . Absolutely not. Just look at videos of corridor battles in Planetside. It's a terrible idea. Really? I just want this so people can stop shooting players in the BACK, really ticked about that Holy kittens I cant beleive what I just read...DUST514 IS AN FPS. I really shouldn't have to say more. Seriously, try to actually get good at playig the game and you'll learn to look behind you once and a while. |
ZuluWarriorKnife RND
Ahrendee Mercenaries Legacy Rising
17
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Posted - 2012.12.21 07:20:00 -
[5] - Quote
Absolutely NO!! Go play Socom if you want that out-of-body experience. |
Michael Sebi
Doomheim
14
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Posted - 2012.12.21 07:49:00 -
[6] - Quote
Ok Ok jeez, if you don't like it then ok, wow |
Tectonious Falcon
The Southern Legion
395
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Posted - 2012.12.21 08:29:00 -
[7] - Quote
Michael Sebi wrote:Ok Ok jeez, if you don't like it then ok, wow
Your allowed to have your opinion, we're allowed to have ours.
Also absolutely not. Is turning around really that hard? |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.12.21 09:42:00 -
[8] - Quote
Michael Sebi wrote:There should be a 3rd person camera mode so we can see our character and what's behind him/her, Ex: You are shooting down a squad of enemies about to get the final kill when, somebody kills you from behind . This mode will keep that from happening, in which benefiting us for the greater good .
i seriously hope this is a joke Would you want a cover system with that ? Hey got an idea. go play "Socom: special fail"
You either do a FPS, or a TPS. Not both. Beside, you have any idea the amount of work it would mean to get something decent to look at ? |
Bainlear Gorrilian
Infinite Ohmage
12
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Posted - 2012.12.21 10:55:00 -
[9] - Quote
I actually like the idea as an option. I mean, we already have aim assist, Move, Keyboard and Mouse, and the Duel shock controller as ways to control the characters so there isn't much of an iron standard to uphold, anyway. If even 5 percent of players want to trade one blind spot for another, then let them.
That said, TPS mode is a very, very low priority concern in comparison to issues and requests for connectivity, hit detection, matchmaking, weapon variety and customization, squad management, player market, tutorials, and general balancing. It will be at least a year after the official launch before it would be reasonable to throw it in and another six months to tweak it to be great. And that's being cautiously optimistic. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.12.21 11:19:00 -
[10] - Quote
No. |
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Templar1
Zumari Force Projection Caldari State
7
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Posted - 2012.12.21 11:55:00 -
[11] - Quote
there is a third person part in this game in the merc quaters get all your hand work out of the way there then deploy for a game |
Django Quik
R.I.f.t
220
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Posted - 2012.12.21 12:00:00 -
[12] - Quote
What a ridiculous idea. It's bad enough you get a 3rd person view in vehicles. Do you really want this game to feel any less realistic? What reasoning could you possibly give for this? In the future these special cloned mercs have eyes in the back of their heads? Next you'll be asking for a top down view and warnings when someone's pointing their gun at you... outrageous. |
charlesnette dalari
Creative Killers
159
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Posted - 2012.12.21 12:40:00 -
[13] - Quote
no tps mode the solution to getting snuck up on
1. dont sit still. a mobile merc is a living merc 2. look behind you (already suggested) 3. train your scanning skills these will help you see the enemy on the map even when they are behind you (ccp still working on scanning but seems to have worked for me on suit hud scanner not the handheld one) 4. train up dampener skills since if the enemy doesnt see you on the map its harder to sneak up on you
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ArMaGeDoN The Cat
Systems Federation Coalition of Galactic Unity
157
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Posted - 2012.12.21 13:27:00 -
[14] - Quote
As someone who played a lot of multiplayer TPS games... NO! TPS is exploitable as kittens! Seriously, I found so many ways to make battles unfair thanks to TPS that its not even funny. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.21 14:18:00 -
[15] - Quote
There's already a third-person mode.
It's called DRIVING.
If you don't want to get snuck up on when you're on foot, LOOK AROUND. |
Michael Sebi
Doomheim
14
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Posted - 2012.12.21 17:00:00 -
[16] - Quote
Tectonious Falcon wrote:Michael Sebi wrote:Ok Ok jeez, if you don't like it then ok, wow Your allowed to have your opinion, we're allowed to have ours. Also absolutely not. Is turning around really that hard? I said that because they were flipping out, if you don't like ok, don't have to flip. |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.12.22 01:10:00 -
[17] - Quote
Michael Sebi wrote:Tectonious Falcon wrote:Michael Sebi wrote:Ok Ok jeez, if you don't like it then ok, wow Your allowed to have your opinion, we're allowed to have ours. Also absolutely not. Is turning around really that hard? I said that because they were flipping out, if you don't like ok, don't have to flip.
No they weren't, and your just making yourself look bad by accusing other people of things. |
Bainlear Gorrilian
Infinite Ohmage
12
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Posted - 2012.12.22 03:21:00 -
[18] - Quote
Tectonious Falcon wrote:Michael Sebi wrote:Tectonious Falcon wrote:Michael Sebi wrote:Ok Ok jeez, if you don't like it then ok, wow Your allowed to have your opinion, we're allowed to have ours. Also absolutely not. Is turning around really that hard? I said that because they were flipping out, if you don't like ok, don't have to flip. No they weren't, and your just making yourself look bad by accusing other people of things.
Actually, it seems many of these posts are overreactions. The poster that said he/she/they found a way to exploit TPS mode is the only one that stated a valid reason to outright exclude the option. The post actually made me reconsider letting the option in and drew me closer to "there should not be Third Person combat" opinion.
As for the post about realism...a micro cam drone is much more realistic than a nanite injectors that instantly brings bullet ridden soldiers back to their feet. You could rig a crude version of the former with a trip to Radio shack, the right skills, and plenty (years) of free time. Anything close to the latter is probably being held up in a bunker under several meters of concrete or applies generous doses of pain killers.
If anything, an in-game third person camera should be an expensive module and have the same fidelity as the respawn-with-your consciousness-intact-implant. They could even throw in a "guardian angel" naming scheme and have it as the explanation for the Third person camera already in the quarters and vehicles.
So, as long as TPS mode is not forced onto players or exploitable (trade in radar, perhaps?), there is no reason to exclude it except that there are more important things to attend to, first. |
Noraa Anderson
Nox Aeterna Security
184
|
Posted - 2012.12.22 03:43:00 -
[19] - Quote
Conversely I would rather see a first-person, driver/cockpit seat, view implemented on the vehicles with an animation for entering or exiting them present. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
175
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Posted - 2012.12.22 03:56:00 -
[20] - Quote
I think we should replace all the guns with lightsabers. |
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Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.12.22 04:37:00 -
[21] - Quote
What about a drone like the one for playing slay in pshome.
If drone is equipped you get the drones view. So it would be a fitting option using a slot, and other players would see the drone and know you are in third person. Drone above could also make it hard to hide below a obstacle since they would know somebody is beneath the camera drone.
Vehicles could have them by default to explain the 3rd person view. |
Michael Sebi
Doomheim
14
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Posted - 2012.12.22 05:33:00 -
[22] - Quote
Bainlear Gorrilian wrote:Tectonious Falcon wrote:Michael Sebi wrote:Tectonious Falcon wrote:Michael Sebi wrote:Ok Ok jeez, if you don't like it then ok, wow Your allowed to have your opinion, we're allowed to have ours. Also absolutely not. Is turning around really that hard? I said that because they were flipping out, if you don't like ok, don't have to flip. No they weren't, and your just making yourself look bad by accusing other people of things. Actually, it seems many of these posts are overreactions. The poster that said he/she/they found a way to exploit TPS mode is the only one that stated a valid reason to outright exclude the option. The post actually made me reconsider letting the option in and drew me closer to "there should not be Third Person combat" opinion. As for the post about realism...a micro cam drone is much more realistic than a nanite injectors that instantly brings bullet ridden soldiers back to their feet. You could rig a crude version of the former with a trip to Radio shack, the right skills, and plenty (years) of free time. Anything close to the latter is probably being held up in a bunker under several meters of concrete or applies generous doses of pain killers. If anything, an in-game third person camera should be an expensive module and have the same fidelity as the respawn-with-your consciousness-intact-implant. They could even throw in a "guardian angel" naming scheme and have it as the explanation for the Third person camera already in the quarters and vehicles. So, as long as TPS mode is not forced onto players or exploitable (trade in radar, perhaps?), there is no reason to exclude it except that there are more important things to attend to, first. That is a great idea! |
Michael Sebi
Doomheim
14
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Posted - 2012.12.22 05:36:00 -
[23] - Quote
The drone idea sounds really cool, it makes scouting so much easier! |
Bainlear Gorrilian
Infinite Ohmage
12
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Posted - 2012.12.22 05:55:00 -
[24] - Quote
Iskandar Zul Karnain wrote:I think we should replace all the guns with lightsabers.
They tried that. Then they extended the length of the blade to ridiculous proportions, invested in and implemented a faulty heat sink that then forced them to install a limited cooling system. Then they slapped a trigger on it, shoved the costumes under their beds, and pretended like they had been calling it a Laser Rifle the entire time...
I want a Heavy Laser. The militia forge gun just isn't doing it for it for me, anymore.
On a side note, yeah, they should install first person driving and appropriate animations. I'd still like third person, too. Its nice for people that want a decent replacement for peripheral vision, sonic tracking, and seismic readings, which I think most people take for granted, especially when you hear and feel a thud in the other room and go to investigate. If we substituted the ground shaking with screen shaking, the screen would never stop trembling. With that many explosions and rolling tank treads, it would be appropriate and realistic, but annoying. |
Michael Sebi
Doomheim
14
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Posted - 2012.12.22 22:39:00 -
[25] - Quote
The drones sound realistic enough. |
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