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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.12.21 00:10:00 -
[1] - Quote
Certain textures load too slowly: Camera sight zoom graphic for tactical and burst AR Vehicle textures The wrist device of the mercs when hacking
Some textures are always blurry: The hologram consoles in the inside the building. The image on the objective console that must be hacked.
Other things: The lights in the merc quarters shine through the merc's models as if they were ghosts. The shape of the mercs, especially the shoulders appear misshapen at first in the merc quarters.
Graphics currently look great, and these are really minor things, but I think this is worth posting. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.21 00:14:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:Certain textures load too slowly: Camera sight zoom graphic for tactical and burst AR Vehicle textures The wrist device of the mercs when hacking Had lots of trouble with this in Codex. Seems MUCH less common for me now.
Quote:Some textures are always blurry: The hologram consoles in the inside the building. The image on the objective console that must be hacked. Also much better in Chromosome, at least for me. These USED to occasionally load, but almost always stayed "unfinished". Now they're almost always more crisp and clear than they ever got even when they looked like they HAD loaded all the way.
Quote:Other things: The lights in the merc quarters shine through the merc's models as if they were ghosts. The shape of the mercs, especially the shoulders appear misshapen at first in the merc quarters.
Graphics currently look great, and these are really minor things, but I think this is worth posting. I still have the same lighting issue. And when you're in the Starmap, stars are visible through the planets orbiting them.
Merc shape is an extension of the texture loading issue. While still visible at times, this has, again, been significantly improved from the Codex build. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2012.12.21 01:37:00 -
[3] - Quote
Think alot has to do with the unreal engine |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 01:53:00 -
[4] - Quote
fenrir storm wrote:Think alot has to do with the unreal engine Arkham Asylum, Arkham City, Borderlands/BL2, Gears of War series, Mass Effect series, Section 8, Transformers: War for Cybertron...
All UE3 games. All games with good or great reviews. All games with minimal technical issues of this kind.
Apparently some people can make it work just fine. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2012.12.21 01:56:00 -
[5] - Quote
Garrett Blacknova wrote:fenrir storm wrote:Think alot has to do with the unreal engine Arkham Asylum, Arkham City, Borderlands/BL2, Gears of War series, Mass Effect series, Section 8, Transformers: War for Cybertron... All UE3 games. All games with good or great reviews. All games with minimal technical issues of this kind. Apparently some people can make it work just fine.
May be you should point that out to CCP then |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 02:03:00 -
[6] - Quote
fenrir storm wrote:Garrett Blacknova wrote:fenrir storm wrote:Think alot has to do with the unreal engine Arkham Asylum, Arkham City, Borderlands/BL2, Gears of War series, Mass Effect series, Section 8, Transformers: War for Cybertron... All UE3 games. All games with good or great reviews. All games with minimal technical issues of this kind. Apparently some people can make it work just fine. May be you should point that out to CCP then There was a thread about it (with more examples than I could remember off-hand) a while ago. I think one of the devs posted in it. |
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