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Thread Statistics | Show CCP posts - 0 post(s) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.12.20 14:19:00 -
[1] - Quote
Yes, missiles were OP. I was happy when they got nerfed.
Range nerf - good Damage nerf - good Splash radius nerf - bad, and defeats the purpose of the weapon
Each kind of turret is supposed to have its own role: > Railguns are suppose to be like a sniper or forge gun; requires precision, and does lots of damage. > Missiles are suppose to be an area-of-effect mass driver style weapon relying more on splash damage, and not so much on precision. > Blasters are suppose to be like the assault rifles of turrets, low damage, but very fast firing.
All these turrets need to be useful and viable. The splash radius of the missiles needs to be increased to make them useful as area-of-effect weapons. The way things are now, its almost impossible to land a direct missile hit because the vehicle's movement throws off the missile trajectory (which is ok), but the splash radius is so low that getting a splash kill is unreasonably hard. Getting direct hit kills is not very feasible, and getting splash hit kills isn't either; how is this thing suppose to kill?
Please raise the splash radius by a few meters. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.23 06:22:00 -
[2] - Quote
Important balance tweak is important. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.27 00:12:00 -
[3] - Quote
Any more thoughts? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.29 13:37:00 -
[4] - Quote
This is quite a modest request, not asking to bring back the damage and range, only the splash radius. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.05 02:35:00 -
[5] - Quote
Missiles, rockets, whatever you want to call them, more splash radius is needed. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.06 15:25:00 -
[6] - Quote
Splash splash muthathukka |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.10 01:36:00 -
[7] - Quote
Fixed it needs to be. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.12 01:47:00 -
[8] - Quote
Sytonis Auran wrote:I think accuracy, by which I mean reduce the random spread, would be a better fit than a splash radius boost. Thoughts?
It would improve missiles, but accuracy would make them too much like the other turrets; particularly the railguns. It needs to be something to fulfill a separate role, rather than a redundancy. That is just my opinion though. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.14 23:33:00 -
[9] - Quote
Missiles are more worthless than a breach assault rifle. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.16 08:48:00 -
[10] - Quote
Anyone still remember missiles were once useful, or that they exist? |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.26 17:35:00 -
[11] - Quote
Still needs to be handled. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.28 03:34:00 -
[12] - Quote
gashmoigity |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.29 05:02:00 -
[13] - Quote
No one cares anymore? Going to sleep now. |
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