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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Tazzz 00
R.I.f.t
3
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Posted - 2012.12.19 16:36:00 -
[31] - Quote
The menu/aim glitch when u press L1 instead of aiming it brings up the menu which especially since Im crap with the new sights its rather frustrating Only way To fix it straight away is to relog but in some instances it's gone either when I've died or when games ended |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 18:13:00 -
[32] - Quote
Vexen Krios wrote:Problem: Infinate ammo reload Situation: was in a firefight with one or more enemies and had to reload, gave it time to reload and then began to turn the corner to re-engage. still had the flashing red "reloading". had to switch weapons, and switch back for it to fix. i've had this with my Exile although i did not switch weapons it just fixed on its own, however it takes time. btw i dont have a weapon to switch to to try and fix it lol |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 18:14:00 -
[33] - Quote
SGT Garrisson wrote:my current client version is showing as 4.00 from what ive heard this is incorrect
ive heard people saying all AR's have ironsights on mine only certain models have them still getting the jumpy aim even tho the sensitivity is better i'm at version 3.03 and did not delete and redownload everything, all i did was update, not sure if this makes a difference |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 18:16:00 -
[34] - Quote
D3LTA L3AD3R wrote:When I attempt to log on to DUST 514 i get the following message after the first "X" button press: "Data file updates currently unavailable. Please try again later. "
I've tried it several times in a row. Reset my PS3 twice. And waited over an hour.
I downloaded the update earlier today, and was online fine with no problems for about 3 hours. I froze when i tried to accept a corporation application (I see you guys haven't fixed that bug) and then I got that message when I tried to log back on. I've tried several times since, reset... done everything i can think of. you can always try this: https://forums.dust514.com/default.aspx?g=posts&m=257720#post257720 PS3 Safe mode |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 18:21:00 -
[35] - Quote
Tiel Syysch wrote:Already posted a couple threads, but I'll throw em over here. Problem: Spawning into a dropship via a CRU module does not give you the dropship HUD (seat layout icon at bottom center and dropship health bar). May occur with all vehicles, haven't tested. You keep the regular infantry HUD, I *think* I had both the dropship health bar and my health bar, but the health numbers displayed were for my suit. Fix: Switching seats will pop the HUD into existence * A corpmate had told me his HAV HUD persists into the next battle if he finishes a battle while inside his HAV Gripe: The text icon pulses regularly on the channel you last used when minimizing the text chat overlay, making it difficult to know if there has been any new messages in that channel with the constant pulsing. Problem: Nanohives being deployed into objects/failing to deploy. Not sure which is happening, may be a result of the nanohive landing upside-down. Tried to deploy 2 nanohives while crouched and facing one of the little crate things on Ashland ( at the top-right section of D-4) and had both disappear on me before a 3rd finally deployed. i tried to spawn in a Dropship and it put me on the ground...
i too hate the text icon flashing on the channel your in and not when there is a new message, needs to be fixed.
in the last build i only threw a nanohive in an object once and even thought the "aura" was coming out of the walls it did not resupply me |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 18:24:00 -
[36] - Quote
Mikel Dracionas wrote:Problem: jumpy/ skirtty controls While I use my Sony stereo headset wireless my controls are jumpy in and out of ads though I'm holding the button I can't Sprint or hack or do anything that requires I hold a button to do it with out turning off my headset this is not a new issue at all, but an old issue never resolved, see this thread, https://forums.dust514.com/default.aspx?g=posts&t=27747&p=4
this happens to me and i've stopped using my $100 headset altogether |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 18:25:00 -
[37] - Quote
Anyanka Shadowmane wrote:heart u wrote:Thukker grenades in assets have now become M8 grenades?
Filter in chat not working.
Spawn screen drop suit selection infinite loading.
All AR's now have iron sights - was only supposed to be exile and Breach?? Tactical ARs and Burst ARs still have the old sights (although Burst ARs don't seem to have the red dot in the centre) my burst had the red dot, i only used the T1 Burst though, none of the more advanced ones |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 18:28:00 -
[38] - Quote
and for my issue: https://forums.dust514.com/default.aspx?g=posts&t=48071&find=unread
not sure if this is exlusive to Exile AR or not (i've been using it exclusively in my play tonight to practice with iron sights)
using the Exile i was not able to aim down sights or shoot at some points in time. i'll be holding L1 to aim and the sights come up and then stutter in and out rapidly. i've also had it to where when i hold L1 nothing happens, i just have to wait and eventually i'm able to aim again. sometimes i'll try to fire my gun and it wont fire. unable to reproduce, it just happens. only played a few games tonight, maybe 6 and it happened in about 4 of them.
also i was having issues reloading where it wont reload i have to hit the reload button multiple times as well as it getting hung on "RELOADING" forever |
heart u
Doomheim
8
|
Posted - 2012.12.19 19:28:00 -
[39] - Quote
The 200 M8 grenades in my assets (the ones that used to be thukkers - about 5 mil isk worth) are now missing from my assets! They also gone from market.
I see no refund of isk in my wallet? |
Tiel Syysch
Imperfects Negative-Feedback
634
|
Posted - 2012.12.19 19:52:00 -
[40] - Quote
Ima Leet wrote:i tried to spawn in a Dropship and it put me on the ground...
That reminds me, this happened last build and seems to be present this build as well:
Problem: Initial spawn and spawning at freshly-activated uplinks/mobile CRUs in vehicles has a chance to not work. I'm not sure the absolute specifics, but it seems like if you've just entered the battle, you have a period of time where you cannot spawn at a selected location (building CRUs and objectives work, but mobile CRUs and uplinks don't), instead it'll place you at either a default/random spawn or something like your last selected hard point spawn (building CRU/objective). It seems like if you wait a while or cancel your spawn mid-countdown that sometimes you can get it to go through, but it might just be a factor of time, such as having to wait 30 secs from entering the battle before you're capable of spawning at an uplink/vehicle. It's a long enough period of time where you can't have a squad mate spawn, run somewhere, drop an uplink and then you spawn at that uplink - you'll spawn somewhere else instead. Again, seems to only happen if you've just freshly entered the battle and this is the first thing you do. |
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Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 22:15:00 -
[41] - Quote
Tiel Syysch wrote:Ima Leet wrote:i tried to spawn in a Dropship and it put me on the ground... That reminds me, this happened last build and seems to be present this build as well: Problem: Initial spawn and spawning at freshly-activated uplinks/mobile CRUs in vehicles has a chance to not work. I'm not sure the absolute specifics, but it seems like if you've just entered the battle, you have a period of time where you cannot spawn at a selected location (building CRUs and objectives work, but mobile CRUs and uplinks don't), instead it'll place you at either a default/random spawn or something like your last selected hard point spawn (building CRU/objective). It seems like if you wait a while or cancel your spawn mid-countdown that sometimes you can get it to go through, but it might just be a factor of time, such as having to wait 30 secs from entering the battle before you're capable of spawning at an uplink/vehicle. It's a long enough period of time where you can't have a squad mate spawn, run somewhere, drop an uplink and then you spawn at that uplink - you'll spawn somewhere else instead. Again, seems to only happen if you've just freshly entered the battle and this is the first thing you do. it was my first spawn in the game, it spawned me directly Under where the Dropship was lol it was funny |
PalaceGuard
CrimeWave Syndicate
15
|
Posted - 2012.12.20 00:04:00 -
[42] - Quote
Vexen Krios wrote:Problem: Infinate ammo reload Situation: was in a firefight with one or more enemies and had to reload, gave it time to reload and then began to turn the corner to re-engage. still had the flashing red "reloading". had to switch weapons, and switch back for it to fix.
Me too |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.20 02:21:00 -
[43] - Quote
unsafe zone message appearing when I died, and was not in the red zone at all. Happened in Ambush on the green Gallente outpost map.
occasional lag, which causes me to snap and rubberband forward, or any direction that I am currently going to.
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.20 03:05:00 -
[44] - Quote
When I spawn, particularly in Skirmish, the frame rate is initially very bad, but that fixes after few seconds. |
Tiel Syysch
Imperfects Negative-Feedback
634
|
Posted - 2012.12.20 03:35:00 -
[45] - Quote
KAGEHOSHI Horned Wolf wrote:unsafe zone message appearing when I died, and was not in the red zone at all. Happened in Ambush on the green Gallente outpost map.
^ I had this happen too, on skirmish, I'm guessing maybe my corpse fell under the map? I even waited to bleed out to watch the red zone timer. It eventually said I suicided, added another death on me (don't think it consumed a fit), then looped the red zone timer back to 20 secs or whatever the start is before it auto-bled me out.
Problem: Audio stuttering really badly. Some sounds don't play at all, others have a cutting in and out echoey effect. I've had this happen 3 or 4 games now, and it persists through the entire game. Doesn't require a reboot to fix, just exiting to MQ or finishing the game will make it go away upon the next game, unless you have it happen again there. I'm not sure if it impacts framerate, but it felt like it.
Problem: L1 brings up neocom during battle. Persisting since however many builds back, don't have any info if you haven't found the cause, I've only had it happen once so far. Corp mate had it happen as well, not at the same time.
Problem: Black screen upon entering battle. Only thing I could do was hear myself open and close the chat window. No other buttons gave a noticeable response. Voice over lady eventually yelled at me and kicked me back to MQ. Game was fine after that, didn't need to reboot to continue playing.
Problem: The map isn't listed in map feedback yet, so... The new 3-point skirmish map (I think a Manus Peak variant?) is wildly unbalanced. The starting distances from objectives has one side at I think 200m, 380m and 400m to the 3 objectives while the other team is at 360m, 400m, and 500m (and this team has to go around buildings and mountains, making those distances larger). One team essentially caps all objectives before the other reaches their closest one. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.20 09:14:00 -
[46] - Quote
The disappearing hands seem as frequent, if not more frequent then last build. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
|
Posted - 2012.12.20 18:59:00 -
[47] - Quote
Sly Carnage wrote:Since the update on the 18th December 2012, a major problem has arisen with our Corporation chat. Our Corps has a mixture of English and American players but we cannot communicate with each other by voice on the corporation chat facility, ie, UK players voice chatting to American players. On the evening of the 17th December 2012 this was not a problem, so the difficulty lies with the update itself, we believe. Whilst talking to some UK players, I personally experienced their voice breaking up occasionally, again this seems to occuring after the recent update.
We can communicate with our American friends using squad chat but this limits us to four members only. Could CCP please rectify the problem as this facility provided was working up until the above update.
Fighting and supporting your team mates is important but comms is more important for many things
Thanks
Sly Carnage.
You are aware that you will now need the UVT to communicate in Corp chat, correct? We have a UK guy in our corp, and we played with him last night and had no issues. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
|
Posted - 2012.12.20 19:00:00 -
[48] - Quote
Tazzz 00 wrote:The menu/aim glitch when u press L1 instead of aiming it brings up the menu which especially since Im crap with the new sights its rather frustrating Only way To fix it straight away is to relog but in some instances it's gone either when I've died or when games ended
I've had this happen a few times. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
|
Posted - 2012.12.20 19:02:00 -
[49] - Quote
Ima Leet wrote:Mikel Dracionas wrote:Problem: jumpy/ skirtty controls While I use my Sony stereo headset wireless my controls are jumpy in and out of ads though I'm holding the button I can't Sprint or hack or do anything that requires I hold a button to do it with out turning off my headset this is not a new issue at all, but an old issue never resolved, see this thread, https://forums.dust514.com/default.aspx?g=posts&t=27747&p=4this happens to me and i've stopped using my $100 headset altogether
I second this. It'd be nice to see a fix for it. |
Brigitte Newt
Tritan-Industries Legacy Rising
25
|
Posted - 2012.12.20 19:22:00 -
[50] - Quote
Happened to me twice yesterday. I die in a battle and X/O command wont show up for respawn. While laying dead , death cam is moving in few positions. Eighter I have to forcefully reset PS or I get kicked from the match after warning spam that I am not engaged in the battle. |
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Tiel Syysch
Imperfects Negative-Feedback
634
|
Posted - 2012.12.20 19:52:00 -
[51] - Quote
Not sure if this was coincidence, but:
1. Purchased 30-day UVT 2. Activated UVT through corp chat window 3. Activated voice in corp chat 4. No voice icons in corp chat 5. Activated voice in player-created channel, still no voice icons 6. Quit game 7. PS3 hangs, triple beeps to reset, still hangs, requires hard shutdown
UVT has been functioning fine since restart
______________________
Corp mate experienced infinite spinny trying to access his fittings. Required reboot to fix.
______________________
Corp mate tried to select a fitting that was unstocked to spawn with, and it booted him back to MQ. |
Kylar Anasazi
Tronhadar Free Guard Minmatar Republic
1
|
Posted - 2012.12.20 21:27:00 -
[52] - Quote
Noticed the bug where sprinting can cause other things to happen is still here. Happens less than before but it still occurs. Upon clicking sprint (L3) the game cues up one or more of these actions: crouch, show map, show player list, open weapon wheel, show off map assistance. I've had up to three of these occur at the same time with the menus overlaying. Tends to happen the most right after spawning (it could be due to game "overload" when the game is loading and processing a lot of data, so it might be related to resource management ). Needless to say it's hard to fight when multiple menus pop up when you don't want them.
Edit: also mentioned by another player here. |
Innus threen
The Exemplars
19
|
Posted - 2012.12.20 23:25:00 -
[53] - Quote
Problem 1: on Apple Bluetooth KB, [ENTER] does not pass beginning "Immortal" video or "Press Start" screen.
Problem 2: (still around from Codex) all "Prerequisites" buttons (market, skills, etc.) take you to Description tab instead of the "prerequisite" tab.
Problem 3: (same KB) no way to access neocom from respawn screen, no way to access map from battle. Both with out having to grab the controller. Those both work nice with the controller.
Complaint 1:[caps lock] and [X] no longer work to switch tabs, and [+],[=] requires you to move hand from main position.
Complaint 2: WASD and scroll wheel no longer usable on any menu like before. So much better for drilling through menus.
Complaint 3: ADS is slow in all directions now. |
shade emry3
Conspiratus Immortalis
18
|
Posted - 2012.12.21 06:27:00 -
[54] - Quote
howard sanchez wrote:Just restarted ps3
Back in game start instant skirmish
Hack delta, hack blaster, hacking neutral supply depot. No reds in sight. No lag. Hard freeze
NO CCP. I won't do this anymore. You keep dragging this beta on and on. You delay the release to improve performance. You deploy this patch. It's not a build it's a patch. And it still causes systems to hard lock repeatedly.
I am over it. Someone let me know when these guys figure out wtf they aren't doing
call sony and tell them to fix your ps3, or make sure its breathing. |
shade emry3
Conspiratus Immortalis
18
|
Posted - 2012.12.21 06:29:00 -
[55] - Quote
Innus threen wrote:Problem 1: on Apple Bluetooth KB, [ENTER] does not pass beginning "Immortal" video or "Press Start" screen.
Problem 2: (still around from Codex) all "Prerequisites" buttons (market, skills, etc.) take you to Description tab instead of the "prerequisite" tab.
Problem 3: (same KB) no way to access neocom from respawn screen, no way to access map from battle. Both with out having to grab the controller. Those both work nice with the controller.
Complaint 1:[caps lock] and [X] no longer work to switch tabs, and [+],[=] requires you to move hand from main position.
Complaint 2: WASD and scroll wheel no longer usable on any menu like before. So much better for drilling through menus.
Complaint 3: ADS is slow in all directions now.
same problem here, i have an apple kb, and i can verify these claims. |
Kosen Driago
WarRavens
25
|
Posted - 2012.12.21 07:12:00 -
[56] - Quote
Bug: (This only happened to me twice so far but its wierd) I die and immediately respawn in the red zone. Actually the first time this happened I got shot to death as I was getting out of a moving lav (the free one. Still can remember how to spell the name) and appeared on some seemingly random area on the map. The second time I was in a firefight with multiple enemies and when I died, the screen flicked black and I was suddenly in the red zone with full armor and shields.
Oh and the hand thing. Yeah, that's still there. I'm glad they reappear after a very short while though. |
metiumagic
Seraphim Initiative. CRONOS.
3
|
Posted - 2012.12.21 13:06:00 -
[57] - Quote
I was stuck 2 times by supply depot close to point "B" at Manus Peak Map. I could change my fitting, but nothing else. |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.21 17:25:00 -
[58] - Quote
whats up with constantly getting kicked from matches now? played a few games last night and quit playing because about 3 in a row were all DC'd.... |
TheImmutableMrGixxer
Dark Harlequin
0
|
Posted - 2012.12.21 20:56:00 -
[59] - Quote
Vexen Krios wrote:Problem: Infinate ammo reload Situation: was in a firefight with one or more enemies and had to reload, gave it time to reload and then began to turn the corner to re-engage. still had the flashing red "reloading". had to switch weapons, and switch back for it to fix.
I have a similar problem sometimes. I reload, give it time to finish properly then start firing only to fire 3 or 4 bullets then have to reload again. have to switch weapons or will keep doing it. |
h3lenK3ller
Doomheim
13
|
Posted - 2012.12.22 03:06:00 -
[60] - Quote
Not really sure if this is a bug, but its really annoying. During intense fire fights the sound of my gun seems to mute. I can hear everything else except my gun. Only noticed it with the 'exile' AR many times and the Gek-38 AR a few times. The ''bug'' is gone when I die |
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