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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.12.17 13:04:00 -
[1] - Quote
You got active armor resists now, but an armor tank can beat a shield tank in top speed |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.12.17 13:11:00 -
[2] - Quote
Alldin Kan wrote:EnglishSnake wrote:You got active armor resists now, but an armor tank can beat a shield tank in top speed For me to fit an active AH I would have to sacrifice 3000 Armor, which I'm not. Armor count of 10,000+ is better than 7,000 with 30% resist of 10 seconds. As for speed, both tanks have same top speed but armor always had slow acceleration.
True
Ive got a surya and 7k is nothing tbh not with swarms as they are
I tried dual repping but the reps are too slow and ive only got the max tank fit left
As for speed had a race tbh gunlogi vs maurader and maurader caught up and was passing me but acc is **** and will be even more **** after the patch
Be intresting to see what they twek with the slots and PG/CPU if it does affect HAVs |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.12.18 13:31:00 -
[3] - Quote
D'Finn Rhedlyne wrote:I have a question. I'm not a tank pilot nor do I ever imagine myself speccing into them but I would like to know, on what are you guys are basing your assumptions on about how a tank should perform in regards to speed, agility and hardiness on the battlefield?
I see comments related to EVE about shields and armour, but they are spaceships in zero gravity and thus whole different kettle of fish. Have you guys had experience of tanks in other games and if so which ones?
I'm not trolling here but I have always thought of tanks as rather slow, cumbersome vehicles built to withstand a large amount of damage but are not impossible to be destroyed by other tanks/Explosives/Heavy weaponry. I guess what I am really getting at is, what do you REALLY want? An armour plated Ferrari that can traverse the battlefield so fast that it can out run almost any assault on it unless cornered? Or would you prefer a slow moving fortress that can take a pounding?
Personally idc either way but i am trying to understand where you guys are coming from.
Currently we have none of that tbh
We have slow moving tanks which cannot take a pounding for more than 10seconds
We can make them faster but they are even weaker as a consequence but even then even if they are faster turning spped doesnt change and neither does the agility
Shield faster acc than armor and tbh acc>top speed atm because when you stop you need to be able to gtfo quickly and slow acc really screws you over |
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