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G-SLicK
Circle of Huskarl Minmatar Republic
185
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Posted - 2012.12.16 23:36:00 -
[1] - Quote
Before i put this into the feedback section i want to get a few pointers on if this is a good idea.
If you can remember the first build before E3 build when we had to take the objectives A&B before we could push into the enemy main bass, that's the type of game mode the base model will be. The map will also break up into smaller zones where you will have to take addition points in order to gain total control of that zone. The only way for your team to call down installations in that zone is taking the control of it first. Suggestions please |
G-SLicK
Circle of Huskarl Minmatar Republic
185
|
Posted - 2012.12.16 23:57:00 -
[2] - Quote
Cyn Bruin wrote:G-SLicK wrote:Before i put this into the feedback section i want to get a few pointers on if this is a good idea.
If you can remember the first build before E3 build when we had to take the objectives A&B before we could push into the enemy main bass, that's the type of game mode the base model will be. The map will also break up into smaller zones where you will have to take addition points in order to gain total control of that zone. The only way for your team to call down installations in that zone is taking the control of it first. Suggestions please It's basically a form of RUSH. I thought they said they took it out because the Defenders had to big an advantage.... so what, it was fun. Ask the community or use your brain trust CCP and balance it a bit more. That was the best thing about that build (the map), considering my PS3 froze every 3rd game.
i think it did give the advantage to one team but there are ways to fix that, we just need to sit down and think about what would work, it was still more enjoyable than the game types we have now |
G-SLicK
Circle of Huskarl Minmatar Republic
185
|
Posted - 2012.12.17 00:47:00 -
[3] - Quote
Altessan Vigarde wrote:G-SLicK wrote:Cyn Bruin wrote:G-SLicK wrote:Before i put this into the feedback section i want to get a few pointers on if this is a good idea.
If you can remember the first build before E3 build when we had to take the objectives A&B before we could push into the enemy main bass, that's the type of game mode the base model will be. The map will also break up into smaller zones where you will have to take addition points in order to gain total control of that zone. The only way for your team to call down installations in that zone is taking the control of it first. Suggestions please It's basically a form of RUSH. I thought they said they took it out because the Defenders had to big an advantage.... so what, it was fun. Ask the community or use your brain trust CCP and balance it a bit more. That was the best thing about that build (the map), considering my PS3 froze every 3rd game. i think it did give the advantage to one team but there are ways to fix that, we just need to sit down and think about what would work, it was still more enjoyable than the game types we have now Battlefield did it well, I don't see why Dust can't have it. Also, so long as this Rush game mode is part of FW and Corp matches and kept of out instant battle it doesn't have to be fair. Players can balance the award wagered with the handicap being a defender grants.
battlefield didnt have to worry about huge MCCs getting blown up, it created issuses |
G-SLicK
Circle of Huskarl Minmatar Republic
185
|
Posted - 2012.12.17 02:36:00 -
[4] - Quote
Los Silencio wrote:One mode I really enjoyed with the Killzone franchise was the Assassination game mode. It added a sense of panic, especially if you were the target in question. I just don't see how that could be implemented within this game though because in Killzone, it was merely one mode combined with many.
it could work, same idea as this past Quafe event, maybe we have to kill someone a certain amount of times before we can win. and of course they can treat it as another skirmish stage where we take A&B first and then proceed to the enemy base to kill a certain someone mayb 10 times iuno |
G-SLicK
Circle of Huskarl Minmatar Republic
185
|
Posted - 2012.12.17 05:33:00 -
[5] - Quote
we will have that when e-sport support comes out, i cant wait. |
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