SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
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Posted - 2012.12.16 23:32:00 -
[1] - Quote
I like this idea because I could see it being made so both EVE and DUST players can interact with it. Here is my own version of the idea:
EVE side: New PI feature. We already move people in EVE. We could actually transport civilian worker populations around to planets as a means of providing bonuses to PI. There could be a natural loss due to work place accidents.
DUST side: DUST merc game mode where they attack or defend housing complexes. Actually seeing civilians may or may not be important for this. It could be something like hacking an access point for the housing area. It would be great though if you could actually see and take down that civilian population itself.
EVE side: I see this one of two ways. Either Civilian Housing can be its own PI structures that become the maps for DUST mercs, or Civilian workers could be put into a slot for that structure, making it work better. Those slots could represent 1000 workers, or maybe 100 workers. Their number could slowly deplete over time like a percentage bar and needing to be filled.
DUST side: If it works like its own structure that could make it easy to know how many maps it would provide when placed in a District. If it works the other way then the map can just be generated because a nearby structure has workers. The game mode could have the MCC in the distance shooting at a shielded civilian area, while you fight a group defending some defensive infrastructure. That defensive infrastructure may be something linked to the shields defending the workers. Something where attackers taking it down makes it more vulnerable to the MCC's damage.
EVE side: If your enemy has a lot of PI to fund their POS fuel, or something else, you can put out a contract for DUST groups to attack their civilian workers and cutting down their bonuses. It would not break their production, but it may stop a competitive edge when setting prices for the goods made by those resources.
So my idea is that it gives market PVPers in EVE reasons to make their own DUST merc contracts. Right now we can see reason for FW and Sov holders to hire DUST mercs, but this adds another area of connection between the EVE and DUST players. A little more depth.
Hmm, that last game mode idea. What do you guys think? Attacking MCC shooting at a dome shield protecting civilians in the distance while attackers and defenders fight over a defensive complex... Maybe Null cannons shooting at the MCC when defenders hold. Maybe a single point like that one game mode. Then when attackers hold it the null cannons go offline and the MCC has more time to take down the cities shields. The city, or civilian complex having more power for shields than an MCC, the the attackers are buying time for the MCC to do more damage. |