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Umbat Boki
Circle of Huskarl Minmatar Republic
157
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Posted - 2012.12.12 13:23:00 -
[1] - Quote
I don't understand what everyone is complaining about. Your team get more ISK by winning a match against a team with more expensive gear, right? The difference between getting parts of their gear and then sell it anyway isn't that big.
It's quite obvious why they decided to go this way. They also wrote about it like several months ago. |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2012.12.12 16:45:00 -
[2] - Quote
As some mercs here complains about logic or lets say lore, I'll say the following.
You're merc. You're hired by a NPC corporation. You signed a contract. They take all loot from the battlefield. They then give you ISKs depending on how well you was (WP).
However, after a battle is over, you can pillage on ruins of barracs, storehouses and other facilities. Sometimes you can even find a tank there, if you are fast enough and if you have enough skill and equipment to effictively salvage and loot burning ruins of what previously was called The District. This is done in background and that is why you have sooooo long loading between battles.
In corp battles every loot from bodies goes to NCP corporation which hosted your bloodbath. |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2012.12.12 17:54:00 -
[3] - Quote
Terram Nenokal wrote:It would be nice if the drops you got are primarily from the mercs you killed,
But you don't fight alone. It's not oneToOne. Every mercs in your team directly on inderectly affect how much red dots you kill. |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2012.12.13 07:06:00 -
[4] - Quote
The problems with getting parts of what were killed is the following:
- it's harder, longer and cost more to do technically (do we really want Dust to be released next year, yes?)
- the way how you distribute loot between mercs is unclear and will never be fair (I don't want this AR, I need forge gun, why they gime me AR, etc.)
- most of the time you will just sell those loot, which will be just another boring task to do after each fight (it's just ISK gain most of the time)
- you anyway need to introduce some random looting table to inject officer weapons (do you really like to be forced into PvE to get officer weapons?)
As for risk/reward in nullsec/lowsec, CCP hasn't introduced content for nullsec/lowsec yet, you don't know what there will be and why you may want to go there.
They also wrote in the blog that they plan to have better looting tables in nullsec/lowsec: "Quality and type of salvage will also potentially differ based upon the planet you fight on, with rare gear most likely found on nullsec planets.". |
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