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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.12.12 18:11:00 -
[1] - Quote
lol be funny watching you all using a salavager on a dead body which may take a few cycles to get the gd stuff then get shot
TBH im fine with the pot luck simply because you aint gonna get everything from everyone you killed and be damed if the game will remeber that crap for each person in each battle
This random loot is the best idea tbh and its pot luck anyways, sure id love to get tanks that i killed as my tanks but tough **** tbh and my fit costs me 2.3mil so i need it alot more than a bunch of suits that i get but either way current system is fine |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.12.12 18:29:00 -
[2] - Quote
Telcontar Dunedain wrote:EnglishSnake wrote:lol be funny watching you all using a salavager on a dead body which may take a few cycles to get the gd stuff then get shot
TBH im fine with the pot luck simply because you aint gonna get everything from everyone you killed and be damed if the game will remeber that crap for each person in each battle
This random loot is the best idea tbh and its pot luck anyways, sure id love to get tanks that i killed as my tanks but tough **** tbh and my fit costs me 2.3mil so i need it alot more than a bunch of suits that i get but either way current system is fine Having the pool restricted to actual loot on the field would drive you out of pubstomping hisec matches. You wouldn't bring your 2.3m tank out if all you got was trash militia gear. You are the reason the system needs to change.
Sure i would
System is fine
Be funny if all one side comes out in proto gear, other side in milita basically farming the otherside out of proto items
Are you really gonna stand ther for a 1min and use a salvager on a dead body to get loot? corse not your 'pro' and thats DUSTs way of mining for noobs to do
This randoms loot is the best way tbh because the game aint going to remeber who you killed and what you will get just for 1 person then go and times that by a 1000players and then again if we have 10000 players and so on
Plus the bodies burn up after death and not all mods survive this end so you cant pick and choose you get what your given
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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.12.13 18:33:00 -
[3] - Quote
Telcontar Dunedain wrote:EnglishSnake wrote:Telcontar Dunedain wrote:...
You are the reason the system needs to change. Sure i would System is fine Be funny if all one side comes out in proto gear, other side in milita basically farming the otherside out of proto items Are you really gonna stand ther for a 1min and use a salvager on a dead body to get loot? corse not your 'pro' and thats DUSTs way of mining for noobs to do This randoms loot is the best way tbh because the game aint going to remeber who you killed and what you will get just for 1 person then go and times that by a 1000players and then again if we have 10000 players and so on Plus the bodies burn up after death and not all mods survive this end so you cant pick and choose you get what your given Did you even read my OP? I'm not suggesting salvagers on field, just that the loot pool come from the dead players instead of being random. Try to think of the game as it will be, ie hisec/lowsec and then nullsec. Think about risk/reward.
It will always be random anyways, the bodies burn up mods are lost and you get what you get, it barely a change from the current system we already have which is fine except it needs tweeking so we get all mods dropsuit and vehicle mods
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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.12.13 18:53:00 -
[4] - Quote
Telcontar Dunedain wrote:EnglishSnake wrote:Telcontar Dunedain wrote:
Try to think of the game as it will be, ie hisec/lowsec and then nullsec. Think about risk/reward.
It will always be random anyways, the bodies burn up mods are lost and you get what you get, it barely a change from the current system we already have which is fine except it needs tweeking so we get all mods dropsuit and vehicle mods Do you know how Eve works? What I'm suggesting is basically Eve but with some compromises for the lobby shooter that we play in Dust514.
Lock target shoot target and get random loot from ship which is random because you never know what survives and then use a salavger T2 so that you may get lucky again and get T2 salvage or some good salavge in general
Either way on EVE it works but can i see this working on DUST in a similar way? no tbh it would be really too much info to process i think if you have at least 10000players shooting each other in different matches and just say they get 10 kills each game has to remember what loadouts and mods/weapons they had on and what mods the players will get as loot
Too complicated, it was better a couple of builds ago when we got all kinds of loot and not just guns even tho it was random it worked |
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